Edited by CloudCobra, 29 May 2012 - 06:43 PM.
What is the point of a Med mech?
#1
Posted 29 May 2012 - 06:42 PM
#2
Posted 29 May 2012 - 06:43 PM
#3
Posted 29 May 2012 - 06:45 PM
#4
Posted 29 May 2012 - 06:48 PM
Edited by CloudCobra, 29 May 2012 - 06:52 PM.
#5
Posted 29 May 2012 - 06:55 PM
#6
Posted 29 May 2012 - 06:55 PM
What they should do is limit your starting cash. Lets ay 10M. Now if you take that assault you and if you keep losing fights you will be forces to sell its damaged chasis and buy a light. or you could buy a light and a med. Maybe even do a little modification and have cash to support you if you have some bad stretches of combat.
#7
Posted 29 May 2012 - 06:56 PM
CloudCobra, on 29 May 2012 - 06:48 PM, said:
This is how I feel too. Medium mechs were built because of cheaper costs than the bigger mechs. But economics won't be a real issue in game compared to the 'real life' of the BT universe. Unless getting a faster torso twist is going to be crucially important.
#8
Posted 29 May 2012 - 06:58 PM
#9
Posted 29 May 2012 - 06:58 PM
#10
Posted 29 May 2012 - 06:59 PM
CloudCobra, on 29 May 2012 - 06:48 PM, said:
Most medium 'Mechs are faster than Heavies..and definitely faster than Assaults.
#11
Posted 29 May 2012 - 07:01 PM
Edited by Flawless, 29 May 2012 - 07:02 PM.
#12
Posted 29 May 2012 - 07:05 PM
I'd actually be more worried about the heavies; I have a feeling that some medium 'mechs could be outfitted to be insanely fast and act as scouts, while heavies may not have this capability and could therefore easily be replaced by assault 'mechs.
I know people hate when parallels are drawn to World of Tanks, but, if cash isn't a factor, then the battles will be like the WoT clan matches, where there are no limits to what you can bring, so everyone brings their biggest, baddest tanks. The difference is the mechlab; in MWO, you can just upgrade the engine on an assault 'mech if you feel like playing a medium or heavy.
#13
Posted 29 May 2012 - 07:11 PM
http://mwomercs.com/...035#entry292035
#14
Posted 29 May 2012 - 07:12 PM
Koshiro Wraith Michaels, on 29 May 2012 - 06:45 PM, said:
And for matchmaking, they reduce overall battle value of a lance.
#15
Posted 29 May 2012 - 07:15 PM
#16
Posted 29 May 2012 - 07:15 PM
#17
Posted 29 May 2012 - 07:15 PM
In terms of mechwarrior, the reasons for mediums get more pronounced, because overall maneuverability comes into play.
While you might have a heavy chassis that can match a medium in terms of top speed, it's not likely to be able to turn, or twist its torso as fast.
When you're actually piloting a mech, those kinds of things matter a lot. Being able to get around an enemy and bring your guns to bear on him first can be a critical game changer in terms of who wins the engagement.
#18
Posted 29 May 2012 - 07:16 PM
In short, Mediums are the perfect blend of speed and strength that a Commander would want to go for.
Edited by FenixStryk, 29 May 2012 - 07:17 PM.
#19
Posted 29 May 2012 - 07:18 PM
Tryg, on 29 May 2012 - 06:43 PM, said:
Consider Mediums to be the standard mass produced combat vehicle where Heavies on up due to cost aren't as common. PC pilots are not your common everyday grunt pilots. They are more like Nobelmen Warriors paying for their own gear so they can use whatever they want/afford. :-)
#20
Posted 29 May 2012 - 07:21 PM
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