Light's XP at the end of match seems very low compared to piloting heavier mechs as the XP system seems to be more geared towards destroying the other mechs (saviour kills, damage done, kill assists etc.) can there be some sort of boost? as grinding my lights is taking a lot longer than my assaults, heavies & mediums - maybe twice as long.
I have changed my game play away from scouting to shooting every mech once & essentially kill steeling which boosts my scores significantly which I'm not a fan of but gets me on to the next variant sooo much quicker.
The same could be applied to C-bills.
Suggest a boost for capping, spotting and maybe other things that are suited to a scout role.