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play mechwarrior online? or......?


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#21 Nick Makiaveli

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Posted 03 June 2012 - 07:20 AM

View PostThorqemada, on 03 June 2012 - 06:51 AM, said:

Maybe you have a internetmodem that has a function or statistic that counts the data and maybe you even have a setup for an traffic-limit-alarm.
There should also be software but i only know ancient one when it was around 2001 and it was win98 software that wont help you but there should be a traffic measuring tool available somewhere in the internet working with modern computers.
Gaming itself usually does not have that big traffic depending how efficient the data packages be MWO will send and receive.

I found some data that some unspecific mmos i.e. may use not more than a traffic of 10 Kilobit/s.
You would get some hundred Megabyte of traffic when playing many hours each day, maybe 500 Megabyte.
We dont know if MWO will send much more data, the developers would have to tell us.


Not sure I get your numbers.. 10kb per ?????. Second, minute, hour what?

Still, unless my math is off, 10kb per second works out to 500 megs in around 12 hours. Which means twenty 12 hour gaming sessions to max out his bandwidth.

So the OP should be good to go given he has to share the computer/bandwidth, even if MWO is a hog when it comes to clogging the pipes, to mix the metaphors ;)





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