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3025 would've been better :]


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#1 Frostiken

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Posted 02 June 2012 - 03:41 PM

To me it seems like the advancement of technology would be a good way to keep content rolling in - 3025 patch, 3030, etc. etc.

In my eyes, the 3049 seems like a very odd time because it means more or less the next big content patch has got to be the Clan Invasion, and the addition of Clan mechs represents such a huge shift in the power curve that there really isn't that much to go from there.

Basically, if they started much younger, you have a while to play. But right now, I'm probably not going to buy anything in-game because I know the Clan stuff is going to come out eventually and I'll be more likely to invest money there.



Plus, Tech Level 1 owned because it was so hilariously archaeic.

#2 Aegis Kleais

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Posted 02 June 2012 - 03:46 PM

PGI can introduce servers that restrict Mechs and Tech to pre-Clan invasion for those who don't want to deal with the "new goodness".

#3 Mautty the Bobcat

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Posted 02 June 2012 - 03:49 PM

I believe they're starting in 3049 exactly because the next major event is the clan invasion. While I would've loved pre-clan warfare that the Mechwarrior reboot would have brought, having the clan invasion occur not too far in the future will allow the clanner rats to have their bells and whistles and thus provide interest to a larger audience right away.

The question still remains on how the clan tech will be introduced though. Be it through PVE-esque content having us fight the clans at first, or through a lightly dev guided and player fueled clan invasion, thus more likely than not mimicing the invasion and allowing clan players to take a good chuck of the IS before releasing the next patch of tech to give us the edge and push the scum back into its cesspool.

#4 Adrienne Vorton

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Posted 02 June 2012 - 03:50 PM

100% signed... on the other hand, if they implement the clan invasion in an exciting way, it may be a nice experience...
however, a few years earlier in timeline would have been much cooler imho, since this and the past 8 years have been relatively peaceful, around 3040 the last big war ended...so basically, aside from some covered actions, there is nothing to do for mech warriors right now, canon wise...

#5 Phelan Cormac

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Posted 02 June 2012 - 03:55 PM

View PostFrostiken, on 02 June 2012 - 03:41 PM, said:

To me it seems like the advancement of technology would be a good way to keep content rolling in - 3025 patch, 3030, etc. etc.

In my eyes, the 3049 seems like a very odd time because it means more or less the next big content patch has got to be the Clan Invasion, and the addition of Clan mechs represents such a huge shift in the power curve that there really isn't that much to go from there.

Basically, if they started much younger, you have a while to play. But right now, I'm probably not going to buy anything in-game because I know the Clan stuff is going to come out eventually and I'll be more likely to invest money there.



Plus, Tech Level 1 owned because it was so hilariously archaeic.


Well, the advantage is that you've got the impending Clanner Wars occurring while civil war is still rife within the remnants of the Star League the SLDF left behind. With the Houses still butchering each other, and the Clans all pointing their guns inward, it's gonna be a bumpy ride if you work for the Houses when the Omnis start raining down. But it'll be a fun challenge if you're a mercenary =D

#6 Adrienne Vorton

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Posted 02 June 2012 - 03:58 PM

well you as a kellhound fan should know, that exactly this unit is the only one right now on a true mission, scouting the outer rims :) not much to do for the "housies"...

#7 Mavek

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Posted 02 June 2012 - 03:59 PM

As much as I like 3025, I am glad they are starting where they are.

Sometimes, starting at the beginning is not the most expedient way to reboot a franchise. 3025 is considered level 1 because it is very simple, too simple for most of the community that will be playing this from the start. 3049 offers a certain amount of simplicity for people new to BT, but not so simple as to bore the majority of the older players.

Having the Clan invasion right around the corner also gives Clan-centric players a reason to play right away, knowing that it won't be long before they get their test tube made hands on their favorite crutch mech.

#8 Kazzamo

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Posted 02 June 2012 - 03:59 PM

Considering they are treating every day in the real world as a day in the battletech universe you've got a year before the clans, and that's if they let us play them right away. If they had set it in 3025 it'd be 25 years before the clans and aside from the people that never want the clans to show up I don't think anybody wants that. MechWarrior Tactics is set in 3025 though btw.

#9 Jason Irenaeus

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Posted 02 June 2012 - 04:05 PM

heck why not go all the way back to first succession war.....

#10 Wolfpack75

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Posted 02 June 2012 - 04:11 PM

Nah, the Reunification Wars...That would actually be pretty interesting. I would have preferred 3015 as per the original plan, but I can make do as it is. Woul dbe nice to have a 3015-3025 only area or something though. They over-teched this game way too fast.

#11 Robovski

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Posted 02 June 2012 - 04:14 PM

I'd have preferred 3025 myself, but hey, I'm just happy to have a Battletech game to look forward to at this point. I've been itching to pilot mechs again.

#12 Pyriel Ward

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Posted 02 June 2012 - 04:15 PM

I personally believe it is the perfect time period to set the game universe in because it give the developers plenty of material for content and expansions down the road.

#13 Frostiken

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Posted 02 June 2012 - 04:17 PM

View PostPyriel Ward, on 02 June 2012 - 04:15 PM, said:

I personally believe it is the perfect time period to set the game universe in because it give the developers plenty of material for content and expansions down the road.

The Clan Invasion to me just seems too... imminent with the time period chosen. Kind of takes a bit of the charm out of it, since you know it's literally right around the corner.

Edited by Frostiken, 02 June 2012 - 04:18 PM.


#14 Adrienne Vorton

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Posted 02 June 2012 - 04:19 PM

i just hope they have a real good plan for the invasion...

#15 Prosperity Park

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Posted 02 June 2012 - 04:30 PM

They do have a significant amount of time to unleash the Clans, moreso than most would think.

The beauty of the day-by-day Future Model they're using allows them to deal with probems as they crop up, fully knowing that interstellar invasions take months-to-years to accomplish. They won't even get past the Dark Nebula until May of next year.

Posted Image

Edited by Prosperity Park, 02 June 2012 - 04:31 PM.


#16 wanderer

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Posted 02 June 2012 - 04:35 PM

I would have actually been happy to see things set a few years back- 3039 at the earliest, though. That would have required a faster "Real time : game time" system, however- at least 12 hours real time = 1 day game time. That'd have put the Clans at 5 years into the gameplay, though...I'm still hoping they keep Clanners as NPC-only. The tech differential if we have Clan PC's running around with easy-access will cause epic fanny-pain across the playerbase when/if it happens...

#17 Kasiagora

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Posted 02 June 2012 - 04:40 PM

In response to the name of the topic, 3025 is always better. :ph34r:
But 3049 is a very active time frame and there are a number of technological advancements and very many new mechs rolling out. If it had been 3025 there wouldn't be new mechs until the discovery of the Helm memory core and that would see some old Star League mechs would come out and a few new technologies, but like Wanderer said, until 3039 there's not much happening.
3025's still better though. :D

#18 Vora MacEvedy

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Posted 02 June 2012 - 04:43 PM

3039 would have been... interesting...

That War of 3039 business and all.

Well, 3025 is towards the end (if not the end) of the Third Succession War. 3028 sees the great wedding gift of the Capellan Confederation and the Fourth Succession War. Sometime right before that is Misery (which is something I'd actually enjoy playing in). Then in that next decade is the Ronin War, a small Skye Secession event, and underlying chaos...

Yeah, a bit quiet...

#19 Valkery1

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Posted 02 June 2012 - 04:48 PM

honestly setting up for the clan invasion is perfect because it gives everyone a chance to play and get used to the game and then it could be intrduced as a whole new level of PVP play because they could make you choose sides, or maybe even play a merc and work both sides of the conflict for those hard earned credits :) . And clan content could also open a whole new set of pilot options as well so personaly it could be a realy good thing

#20 Stormdragon

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Posted 02 June 2012 - 04:54 PM

It works for me they have basically a fifty year or so timeline to work with so they can stay clear of the whole Dark Age abomination.





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