Jump to content

FORUMS

So Mech 13?


10 replies to this topic

#1 wpmaura

    Member

  • Members
  • PipPip
  • 415 posts

Posted 03 June 2012 - 05:11 AM

Yep more mindless speculation, in the what to look forward in june edition it was stated new mechs would be show cased. is this a typo or our they going to go past 12 of stop at 12 and start releasing the variants?

#2 Tremor

    Member

  • Elite Founder
  • 383 posts
  • LocationUnknown

Posted 03 June 2012 - 06:06 AM

There will be more than 12 'mechs, just maybe not at launch.

#3 GuntherK

    Member

  • Legendary Founder
  • 451 posts

Posted 03 June 2012 - 06:10 AM

URBANfrigginMECH :D

#4 DerMaulwurf

    Member

  • Legendary Founder
  • 302 posts
  • LocationBerlin, Germany

Posted 03 June 2012 - 06:10 AM

From Looking Ahead:June

Quote

More ‘Mechs – The deluge continues as we release yet more BattleMechs.


Notice the plural.

There will be more than 12 battlemechs at launch

Edited by DerMaulwurf, 03 June 2012 - 06:12 AM.


#5 mekredd

    Member

  • Elite Founder
  • 29 posts
  • LocationOne Clanner down, about a hundred more to go!

Posted 03 June 2012 - 06:13 AM

View PostDerMaulwurf, on 03 June 2012 - 06:10 AM, said:


Notice the plural.

There will be more than 12 battlemechs at launch


No, it doesn't. It means that more than 12 mechs will be unveiled before launch. At the rate that PGI is actually implementing the current list in game, I doubt we'll have more than 12 in game come launch time.

#6 Jutland Payne

    Member

  • Legendary Founder
  • 11 posts
  • LocationNorth America, Terra

Posted 03 June 2012 - 06:20 AM

Joined late in the game. is there a list of the current mech models? i've only seen the most recent releases.

#7 Quentin Yatoki

    Member

  • Legendary Founder
  • 182 posts
  • LocationThe region of Mountain Pears in the land of the Rising Sun.

Posted 03 June 2012 - 06:22 AM

View Postmekredd, on 03 June 2012 - 06:13 AM, said:


No, it doesn't. It means that more than 12 mechs will be unveiled before launch. At the rate that PGI is actually implementing the current list in game, I doubt we'll have more than 12 in game come launch time.


I'm curious as to how you know that they won't implement more then 12 mechs or that they are implementing mechs slowly. I would think that if they unveil a mech, they'll do their best to have it in game as close to launch as possible.

#8 Space Coyote

    Member

  • Legendary Founder
  • 23 posts

Posted 03 June 2012 - 06:26 AM

Let's stop beating around the bush, 12 mechs at launch would be Piranha's EPIC FAIL. IMO, anything less than 18 still warrants a FAIL. 24 is the sweet spot, and I think reasonable speculation, 6 per weight class!

#9 Riin Suul

    Member

  • Legendary Founder
  • 528 posts

Posted 03 June 2012 - 06:33 AM

View PostSpace Coyote, on 03 June 2012 - 06:26 AM, said:

Let's stop beating around the bush, 12 mechs at launch would be Piranha's EPIC FAIL. IMO, anything less than 18 still warrants a FAIL. 24 is the sweet spot, and I think reasonable speculation, 6 per weight class!


you seem to be forgetting that every mech will have multiple variants, so we will likely have several dozen to pick from, even if there are only 12 ACTUAL mechs

#10 Space Coyote

    Member

  • Legendary Founder
  • 23 posts

Posted 03 June 2012 - 06:40 AM

Wouldnt say forgetting, i realize that, but i think shooting the same models over and over will be old probably three days after launch, need some visual stimulation, right? Some variety?

#11 mekredd

    Member

  • Elite Founder
  • 29 posts
  • LocationOne Clanner down, about a hundred more to go!

Posted 03 June 2012 - 06:45 AM

View PostQuentin Yatoki, on 03 June 2012 - 06:22 AM, said:


I'm curious as to how you know that they won't implement more then 12 mechs or that they are implementing mechs slowly. I would think that if they unveil a mech, they'll do their best to have it in game as close to launch as possible.


As I said, the rate at which they are actually getting the mechs in game and functioning tells me that they probably won't get more than 12 finished by the time the game is released.

Remember, only 5 mechs actually have in game assets at this point according to released gameplay footage, screens, etc. And the Dragon and Jenner don't even look finished yet. And they have to model variants of whichever mechs they're doing as well. And they have to do more maps, and finish animating the existing mechs.

Basically they have about a million more important things to be doing besides padding numbers at this point.





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users