Edit June 7th: A few notes, Read every page as I respond to most questions and we have a few discussions. [Redacted]... there is a treat! haha HEY DON"T GET MAD its all i could get...
I kind of wish I had someone with me to film me playing and try to explain what I was seeing and Feeling from the Mechs... again sorry!
Oh and thanks to Kelly Zmak for being totally cool about everything
Hey guys let me grab my statements from the other thread since it doesn't really reflect what i was posting in there but at least I can grab your attention here. For the record this all comes from 2 hours with the game on the first day of E3.
Posted Yesterday, 09:40 PM
Nikoliy, on 05 June 2012 - 08:23 PM, said:
AceTimberwolf, so you got to play MWO. Did they make yo sign any NDA agreement? Can you answer some questions?
What class did you get to play?
If you played different classes what was the difference?
From the vids that we have you can obviously see that lasers are very accurate but what about AC/PPC/Gauss?
Me: No Didn't have to since its on the Public Floor. I chose a Dragon a Hunch and the Catapult. The Setup from the mechs to choose from I got to use a AC. One thing I felt from the AC is that it doesn't shoot where your pointing if its in your arm. its off to the side so unless ur close enough I wouldn't shoot it in tandem with other weapons. Dragon Felt underpowered but the Hunch and Catapult were great. Overall it was really fun definitely waiting to see the Finished Product. I did **** off one pilot with JJing on his head and kept him on the floor the whole time.
MuffinTop, on 05 June 2012 - 08:30 PM, said:
How easy is it to get into E3, or is it difficult?
Me:You gotta work in the Games industry or get invited by a company. I work in the Games industry and Have a Alumni Invite since I've been to the last 7 E3s
Russ did say to the people there that There isn't much you can do about the beta. Just luck of the draw. I was hoping E3 people would get Beta Keys but o well.
Posted Yesterday, 10:10 PM
Gangrel, on 05 June 2012 - 09:55 PM, said:
Glad to hear about the game, just makes me want a Beta key even more.
That's kind of sad about the Dragon, always seemed a descent Mech to me, but oh well.
Me:Yea I kno.But again thats why they are testing it. Hopefully the Final Dragon will be just as good as any of the other mechs. Also Those nasty Jenners.... Damn them. One guy had a Jenner with an XL Engine...Just --__-- They had a Hunch with 8 Med Lasers and a Small Laser went toe to Toe with a Atlas. It was pretty Awesome. First Match I played with Paul on the Opposite team and he destroyed me. Next Match same team and I didn't die lol.
Posted Yesterday, 10:46 PM
Gigaton, on 05 June 2012 - 10:37 PM, said:
Is Paul as horrible player as they say he is? Did he TK you?
Me:Nah he's not bad. Russ even asked if he was griefing people so early in the day. Alex is pretty good too.
Posted Today, 07:34 AM
Urulf, on 06 June 2012 - 05:22 AM, said:
To point out, it's sad that the first "real" info we get from the game at E3 comes from a fan /player base mate at the forums, instead of some "official" info from the devs.
Sad that the dragon is underperforming atm.
Let me ask you a question:
How well is doing the catapult with LRMs?
Seems like it does enough dmg to the targets and ammo last long enough to be significant in a game or you run out of ammo after doing 25%-50% of the total HP of a mech, feeling useless?
From the heavy mech preview (they released time ago) it seemed that it (the catapult) was burning down its ammo while not doing significant dmg to the huncbach it was aiming at.
Thanks for the info!
Me:Seems about right from the catapult. LRMs needs a bigger punch to them. I usually ended up wasting my LRMs and trying to finish with my 4 med lasers. If you get lucky and get some good hits on your target then yea you might be able to take it down but the Hunch can take a beating regarless. Like I stated I was going toe to toe with Alex's Atlas and Hunch was keeping its ground. I torso twisted away from my Critical left torso aimed with my arms and kept going at it. Obviously it still needs some tweaking but in the end Catapult is still a support mech. Its not like MW3 where some LRMs could finish you before you can close in and have some kind of fighting chance. Thinking about it now I probably should have lowered the Armour and added an extra ton of ammo so I didn't get the "where did my ammo go????!!!"
Posted Today, 07:56 AM
PirateNixon, on 06 June 2012 - 07:52 AM, said:
Welp... guess I'm not getting a Catapult for my founder's mech then...
ME: Well the Game's not done obviously. Catapult is a great mech. Also its not like all my LRMs hit. I could have done a better job in that regard. LRMs plus concentrated fire would make a Catapult indispensable. It really is all about team work. You definitely can't solo.
I wasn't trying to under value the Catapult. Its cool but as I mentioned later in the post I: don't use missile boats, Didn't use LRMs effectively, and it was the first time i was playing the game was still trying to figure stuff out.
By the Way just so you guys get a sense of what I know I played for about 2 hours until the Server Kicked us off lol(or maybe they just kicked me off lol.
I really can't wait for it to come out. Graphics are great even on those Razer Laptops which really tells you you can run the game on decent specs and have it perform admirably (I really dislike the Razer Laptop prefer a nice Sager=cheaper and twice as powerful). Overall it was a lot of Fun and it is heading in a great direction. I love the effects of lasers on the armour.
Edited by AceTimberwolf, 14 June 2012 - 02:07 AM.