So, what is going to be your starting mech and why?
Started by Sierra19, Jun 09 2012 04:36 PM
125 replies to this topic
#121
Posted 13 June 2012 - 09:53 PM
Which mech you ask? Why, thats easy. One of each, of course
#122
Posted 13 June 2012 - 10:09 PM
Ell yeah!!!
#123
Posted 13 June 2012 - 10:12 PM
Hunchback, for the flexible weapon loadout. At least 5 energy hardpoints and 3 ballistic hardpoints? Yessir.
Founder's Atlas, for the Death's head.
Founder's Atlas, for the Death's head.
#124
Posted 13 June 2012 - 10:22 PM
Octaviojrr, on 09 June 2012 - 04:49 PM, said:
I hope I'll be able to start with a Dragon, since it's been my favorite for awhile. With upgrades, it's fast, well-armored, and can be fitted with a variety of weapons. Even though it's a heavy, it plays like a 60-ton medium. But until then, I'll have to go with a founder's Hunchback, mostly to practice piloting mediums. That, plus the fact that the Hunchback has an AC/20. Lots of power.
I understand what you mean. But, even though the hunchback can carry an AC/20, the Atlas earns much more c-bills. And, you could probably earn enough c-bills from that free atlas to get a hunchback.
Edited by Nitrome04, 13 June 2012 - 10:23 PM.
#125
Posted 13 June 2012 - 10:27 PM
dragon probably. since i'll want to make money quickly, and all the add kids will want to rush off, that means stalker and atlas aren't viable. it'll just get swarmed by jenners because the entire team will be running in a straight line at the enemy base.
#126
Posted 14 June 2012 - 07:30 AM
But in a catapult you would never have to pay for repairs, that would make it a better earner.
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