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What mech would you want to run?


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#61 Terrain

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Posted 23 November 2011 - 04:26 PM

Caesar

#62 Warbeast

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Posted 23 November 2011 - 04:27 PM

I always liked the thug, it was a work horse and big enough to go toe to toe with most stuff, the hunchback was also a star the big AC 20 was epic as a giant killer

#63 Dihm

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Posted 23 November 2011 - 07:02 PM

Hunchie is way too specialized for me. Not a fan of brawlers generally.

#64 My30PoundSack

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Posted 23 November 2011 - 07:21 PM

i would have to run the mech called Annihilator from Mechwarrior 3. it was probably one of the best mechs iv ever controlled

#65 Blackfire1

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Posted 23 November 2011 - 07:25 PM

The mechwarrior 4 version of the hellhound.

#66 machine

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Posted 23 November 2011 - 08:01 PM

Thor and Shadowcat

#67 CaveHermit

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Posted 23 November 2011 - 08:41 PM

The T-bolt..
Would love to see a quad of that era in there (Scorp or Goliath).
BattleMaster in command mode (Love to have a Co-pilot.)

#68 Orcinus

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Posted 17 December 2011 - 10:38 PM

The Dragon (and its Grand cousin) will always be near and dear to me

That said, when the situation calls for something a bit smaller and faster, I'll happily pilot a Jenner

#69 Vile Joker

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Posted 18 December 2011 - 12:48 AM

Summoner/Thor, Marauder, or the MW4 (Dark Ages) version of the Mad Dog/Vulture, and a good ol' fashioned Warhammer.

#70 Brenden

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Posted 18 December 2011 - 02:17 PM

Shadow Hawk - Stinger - Battlemaster - Catapult

#71 godmonkey

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Posted 19 December 2011 - 12:35 PM

been thinking about this one alot when the game got announced. Taking into account the faction and all other considerations i'd go with the following

light: probably the Razorback or the panther depending on how jump jets are done

medium: Starslayer, i really love the design, one of the best all around mediums with no heat curve issues. Barring that one i'd probably go for the crab even if it lacks jumpjets

heavy: Flashman. definitive winner. good mobility even if it lacks jumpjets, very good over all armour front and rear. I like to go to the thick of it with heavies so rear armour is an issue. but in general this design is severely under valued. with energy weapons only it won't be running out of ammo either.

assault: no thanks

#72 Jarek Avanit

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Posted 19 December 2011 - 04:24 PM

Warhammer or Archer for me.

#73 Vile Joker

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Posted 19 December 2011 - 04:52 PM

I have to say that I'm already worried about how many Atlas fanboys there are running around. Looks like I'm going to have to get my flanking tactics down to bring those monsters down easily. Tender rearbits are easier to chew through.

#74 Datum

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Posted 19 December 2011 - 05:03 PM

I kinda dig the Vindicator nowadays. It's a great little fire-support mech.

#75 KillBox

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Posted 20 December 2011 - 02:46 AM

I know it's in the right era, but hoping the whole "reseen" thing works out okay - but it must be a Marauder for me.
Since playing the MekTek version of MW4, I've been having a blast back-handing 100-tonners with my Marauder... which is strange, as I usually prefer faster machines in general.

Mediums, I'll go for the Dragon (already on display) or, and not sure about the era, but the Uziel was a nice little worker.

Lights - Jenner

I am probably the only MechWarrior/Battletech fan who utterly hates piloting assault mechs... I mean really? What use is all that armor and dakka when you sort of have to stand there like a gimp and get paddled by a lance of mediums while your lumbering mech sort of saunters about casually?

Yes, I know there are faster ones - but the Clans made most of those and they're not relevant until the Clan actually arrive.

And no, save for the Masakari/WarHawk, I still couldn't be bothered.

#76 Dihm

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Posted 20 December 2011 - 06:17 AM

I'd love a Phoenix Hawk. Too bad there won't be any infantry to mow down with the MGs though. :D

#77 kasirak

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Posted 20 December 2011 - 10:04 AM

After looking at the lists of what might be available around that time period, I'd have to say that I like quite a few different mechs depending on the situation.

My favourites would still hover around the gold ol' Warhammer or an Axman (if there were hatchets in the game ;) or going assault with the Mauler or the Hatamoto-Chi (just for the sheer look and feel). It will depend on what playing style I'll want to adopt really. Right now thinking more of a raider, short range combat type, so we'll see what best suits the role.

Although, I'd be curious to see the Barghest as a command unit when they implement the four legged mechs, it could be an interesting mech to be in.

#78 Orcinus

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Posted 20 December 2011 - 10:12 AM

View PostKillBox, on 20 December 2011 - 02:46 AM, said:

Mediums, I'll go for the Dragon (already on display)

I'm afraid the Dragon is going to have to share the spotlight with your Marauder, since they're both Heavy 'mechs.
As an enthusiast of the Dragon, I couldn't help but point that out.

However, I also dislike piloting assaults (well, except that) with a passion.
I find it difficult/ineffective to banzai charge the enemy in a lumbering hulk of a 'mech.

#79 Vindicaire Boyd

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Posted 20 December 2011 - 10:53 AM

The Exterminator would be interesting if they could implement the LPS system and Nullsig. Think 65 ton Predator lol.

Thunderhawk, Fafnir (Heavy Gauss X 2 makes me smile), and the King Crab KGC-000 (2 AC/20s) are good Assault Mech choices. I think the chicken and the Faf are both post-era though :(

But, I will always love driving my Thug in all the variants I made in table top lol. Even just running the THG-12 variant is a pretty nasty mid-range with 2 PPCs and 2 SRM-6s. But fit it with Mediums and a pair of LB/X-10's and you have a lethal knife-fighter. If you can't tell I'm really hoping for decent modding system in game.

Edited by Vindicaire Boyd, 20 December 2011 - 10:55 AM.


#80 Dihm

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Posted 20 December 2011 - 11:09 AM

I never understood the Thug, it looks like something I would mock, not be scared of. ;)





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