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Kgn-000


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#1 Rina Fujimoto

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Posted 26 October 2013 - 11:08 AM

Hey guys I thought I'd share a little something I worked on last night...one of my favorite mechs, the:

KGN-000: KING CRAB


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Size/Scale and volume comparison:
Posted Image

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Based off of FD's art:
Posted Image


For more cool MWO related stuff see my thread!:
http://mwomercs.com/...line-asset-art/

#2 Iqfish

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Posted 26 October 2013 - 01:07 PM

First:

Wow. Please buy me a new jaw, because mine felt under my sofa.
Your modell is looking well, textured well, and looks mwo-ish. Well done!

Only one thing bugs me and this is the scale. The mech looks like it is a 70ton mech, maybe you want to make it 10% bigger.


But thats only my amateurish view, as already said, well done!

#3 Bishop Steiner

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Posted 26 October 2013 - 01:34 PM

very awesome.

I do agree with IQ about the scale, I think the height needs a little more, and the upper body a skosh wider, or the whoel thing upscaled 10-15%-

That said, very well done render.

#4 Rina Fujimoto

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Posted 26 October 2013 - 09:54 PM

View PostBishop Steiner, on 26 October 2013 - 01:34 PM, said:

very awesome.

I do agree with IQ about the scale, I think the height needs a little more, and the upper body a skosh wider, or the whoel thing upscaled 10-15%-

That said, very well done render.

I was trying to stick to FD's rendition of it, since, all the mechs in-game are based off his art after all.

If you look at his art and look at the spy crab (the little guy in the suit) next to the King Crab you'll see that his is actually squatter than my version.

#5 FupDup

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Posted 26 October 2013 - 10:00 PM

And I thought the Stalker was too small... Your KC is only goes up to just under the Atlas's elbows. It's literally Cicada height, lol.
Posted Image


Great model though.

Edited by FupDup, 26 October 2013 - 10:06 PM.


#6 MustrumRidcully

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Posted 27 October 2013 - 01:35 AM

This is cool, though I still prefer Bishop's version. I agree that it could be larger,and I also think it should be wider.

#7 Sky Ferrix

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Posted 27 October 2013 - 02:02 AM

I'd pilot that in a heartbeat. Looks like it'd fit right into MWO perfectly, and still holds true to the whole "area denial" concept; high-mounted torso hardpoints for firing from behind the berm, and arm-mounted heavy ballistics for holding the gate when the enemy gets too confident. Lovin it!

#8 dal10

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Posted 27 October 2013 - 04:54 AM

my only issue is that the hand cannons look more like lasers than autocannons.

#9 Iacov

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Posted 27 October 2013 - 09:31 AM

i like :)

but it's too small imho...and it needs crab-claws
but i really dig the artistic style and redesign :P

#10 PoLaR

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Posted 28 October 2013 - 04:43 AM

Short yes, but like twice as wide as the Atlas. Looks good to me!!

#11 Enzane

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Posted 28 October 2013 - 10:32 AM

This gave me an ultra Armored Core amazement.

I would Instantly buy, With MC no less, Every variant of that mech.

But only if it looked as awesome as you show it!

(but not as awesome as well the Awesome.)

#12 CtrlAltWheee

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Posted 28 October 2013 - 10:23 PM

View Postharuko, on 26 October 2013 - 09:54 PM, said:

I was trying to stick to FD's rendition of it, since, all the mechs in-game are based off his art after all.

If you look at his art and look at the spy crab (the little guy in the suit) next to the King Crab you'll see that his is actually squatter than my version.


Who is FD. I always enjoy mechwarrior art

#13 ElCadaver

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Posted 28 October 2013 - 10:39 PM

Looks fantastic, the only problem would be implementing the herpa-derp hit boxes, mean you'd get cored in no time flat. Cenre/Side torso able to be hit from side on?

#14 Rina Fujimoto

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Posted 29 October 2013 - 12:18 AM

View PostCtrlAltWheee, on 28 October 2013 - 10:23 PM, said:


Who is FD. I always enjoy mechwarrior art

He's the guy who makes all the concept art for MWO, as well as well...for most of Battletech nowadays, he is reaaally a good artist, he's responsible for modernizing the mech designs and making them as sexy as they are now, look him up,

I'm not sure if most people are aware that he's from 4chan, so it's kinda hard to find his battletech artwork since it's spread out and he doesn't have it on his deviant art....but you should be able to find it just by googling FlyingDebris.

#15 Serious Table

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Posted 29 October 2013 - 12:31 AM

Of all the Mechs that I'd love to see in this game, I honestly think that this may be the one I want to see the most.

This model is very well done. I love it immensely! And I can understand why it's so squat; just look at how far back the Mech actually goes; it's very deep! The volume is probably pretty comparable.

#16 dak irakoz

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Posted 29 October 2013 - 10:26 PM

This mech would be a very unique addition to the lineup!

#17 New Day

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Posted 30 October 2013 - 05:59 AM

View Postharuko, on 26 October 2013 - 11:08 AM, said:

Hey guys I thought I'd share a little something I worked on last night...one of my favorite mechs, the:

KGN-000: KING CRAB

















Size/Scale and volume comparison:
Posted Image

Posted Image

Based off of FD's art:



For more cool MWO related stuff see my thread!:
http://mwomercs.com/...line-asset-art/

it needs to be wider though else the Atlas is done for.

Edited by NamesAreStupid, 30 October 2013 - 05:59 AM.


#18 focuspark

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Posted 30 October 2013 - 09:06 AM

SEXY!

View Postharuko, on 26 October 2013 - 09:54 PM, said:

I was trying to stick to FD's rendition of it, since, all the mechs in-game are based off his art after all.

If you look at his art and look at the spy crab (the little guy in the suit) next to the King Crab you'll see that his is actually squatter than my version.

Where can I find this FD's source art? I must see more! B)

View Postharuko, on 29 October 2013 - 12:18 AM, said:

He's the guy who makes all the concept art for MWO, as well as well...for most of Battletech nowadays, he is reaaally a good artist, he's responsible for modernizing the mech designs and making them as sexy as they are now, look him up,

I'm not sure if most people are aware that he's from 4chan, so it's kinda hard to find his battletech artwork since it's spread out and he doesn't have it on his deviant art....but you should be able to find it just by googling FlyingDebris.

Stompy tank art overload... THANK YOU!

#19 Mechteric

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Posted 30 October 2013 - 09:38 AM

The top of the King Crab's head should at least come up to the chin of the Atlas, especially since some medium/heavy mechs are about that tall.

#20 dak irakoz

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Posted 30 October 2013 - 09:59 AM

But the whole point is that its super squat





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