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Odanan's Mech Art


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#141 Tarogato

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Posted 25 January 2015 - 11:26 AM

Want.

No...

Need.

Firemoth.

I don't care if MASC can only cap out at 172kph or whatever the galactic speedlimit is for HSR... I want this mech.
This mech would get me to start a clan account. Such aesthetic. Very ridgepeak. Much fast. Wow.

#142 Odanan

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Posted 25 January 2015 - 12:49 PM

View PostBishop Steiner, on 25 January 2015 - 11:13 AM, said:

shouldnt the missile be on top of the arm?

I don't know...

#143 Bishop Steiner

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Posted 25 January 2015 - 12:50 PM

View PostOdanan, on 25 January 2015 - 12:49 PM, said:

I don't know...

me neither for sure, just seems like it would better take advantage of the arm design. Though typical omni mech, would probably have the missiles on the outside, energy on top

#144 Odanan

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Posted 25 January 2015 - 01:08 PM

View PostBishop Steiner, on 25 January 2015 - 12:50 PM, said:

me neither for sure, just seems like it would better take advantage of the arm design. Though typical omni mech, would probably have the missiles on the outside, energy on top

Is this any better?
Posted Image

#145 Bishop Steiner

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Posted 25 January 2015 - 01:27 PM

View PostOdanan, on 25 January 2015 - 01:08 PM, said:

Is this any better?
Posted Image

yeah. I tried slapping the missiles onto the sides, and it didn't look good, at all. That though, look sharp man!

#146 Odanan

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Posted 25 January 2015 - 01:27 PM

Or this?
Posted Image

#147 IraqiWalker

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Posted 25 January 2015 - 01:33 PM

View PostOdanan, on 11 November 2013 - 03:33 AM, said:

Posted Image


What models/templates did you use for the arms? I have been trying to figure that out for a while now, and I'm reaching two conclusions:

Either I'm going blind, and can't see the parts in all the other arts, or you used some non-MWO concept art pieces for that.

#148 Odanan

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Posted 25 January 2015 - 01:57 PM

View PostIraqiWalker, on 25 January 2015 - 01:33 PM, said:


What models/templates did you use for the arms? I have been trying to figure that out for a while now, and I'm reaching two conclusions:

Either I'm going blind, and can't see the parts in all the other arts, or you used some non-MWO concept art pieces for that.

I used a non-MWO concept art. There is a link of the source just after the image. :P

#149 IraqiWalker

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Posted 25 January 2015 - 02:37 PM

View PostOdanan, on 25 January 2015 - 01:57 PM, said:

I used a non-MWO concept art. There is a link of the source just after the image. :P


I saw that, but, maybe it's just me, but the arms looked different from that (the forearm section), or it could be the angle?

#150 Odanan

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Posted 25 January 2015 - 05:14 PM

View PostIraqiWalker, on 25 January 2015 - 02:37 PM, said:


I saw that, but, maybe it's just me, but the arms looked different from that (the forearm section), or it could be the angle?

Just the angle. It's the same model.

#151 Bishop Steiner

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Posted 25 January 2015 - 06:53 PM

View PostOdanan, on 25 January 2015 - 01:27 PM, said:

Or this?
Posted Image

other one..missiles look better on top.

#152 Odanan

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Posted 26 January 2015 - 04:05 PM

Updated the original post with more stuff.

#153 Odanan

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Posted 07 February 2015 - 04:22 PM

For my unit;
Posted Image
Posted Image

Edited by Odanan, 08 February 2015 - 03:38 AM.


#154 Lily from animove

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Posted 10 February 2015 - 03:16 AM

View PostOdanan, on 25 January 2015 - 01:08 PM, said:

Is this any better?
Posted Image


It actually makes the mech worse woth racks ontop, because you still have to expose it to the cockpit for a line of sight.
And I already hear people complaining about how they can not shoot in the tunnel because they hit the wall above them xD

but it is very likely a good version of how the FM would look like.
I just think it gonna suck because only hardpoints in the arms, and with the only parts above the CT being arms you cna snipe both of quite easily.

#155 Odanan

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Posted 10 February 2015 - 03:39 AM

View PostLily from animove, on 10 February 2015 - 03:16 AM, said:


It actually makes the mech worse woth racks ontop, because you still have to expose it to the cockpit for a line of sight.
And I already hear people complaining about how they can not shoot in the tunnel because they hit the wall above them xD

but it is very likely a good version of how the FM would look like.
I just think it gonna suck because only hardpoints in the arms, and with the only parts above the CT being arms you cna snipe both of quite easily.

It's not easy to sniper a target moving at 220 km/h. ;)

#156 Odanan

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Posted 21 February 2015 - 02:38 PM

Added the brand new Executioner template to the OP.

#157 Odanan

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Posted 26 February 2015 - 03:22 PM

Added Cauldron-Born template to the OP.

Isn't it gorgeous?
Spoiler


#158 Odanan

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Posted 28 February 2015 - 05:52 AM

Added Cauldron-Born repaint to the OP. That was fun.

#159 Odanan

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Posted 08 March 2015 - 04:52 AM

Added Highlander "Commissar" repaint to the OP.

#160 Odanan

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Posted 10 March 2015 - 05:53 PM

Vindicator template added.





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