Posted 16 June 2012 - 05:55 PM
Posted 16 June 2012 - 06:12 PM
Posted 16 June 2012 - 06:16 PM
This means Innersphere better have alot of KY handy, someone *** is about to get sore..
Posted 16 June 2012 - 06:21 PM
Can I borrow your time machine? I can't wait for release...
Posted 16 June 2012 - 06:36 PM
I'll give this a shot:
See Mechwarrior 2 and Mechwarrior 2: Ghost Bear's Legacy followed the clan invasion of the Inner Sphere, and Mechwarrior 2: Mercenaries did too to a degree as it had some of the battle between the Com Guards and the Clans on Tukayyid. Tukayyid was a proxy battle for Tera. If the Com Guards won (which they did) the Clans would halt their invasion of the Inner Sphere for 15 years. If the Clans won, they would gain control of Terra.
After loosing the battle for Tukayyid, the Clans held to the 15 year truce agreement (which would expire in 3067, as the battle was fought in 3052.) During this time frame the Inner Sphere, and Com Guards launched Operation Bird Dog and Operation Bulldog with the aims to liberate Clan Smoke Jaguar's holdings in their Inner Sphere Occupation Zone. They also secretly launched Task Force Serpent to strike into the very heart of Clan Smoke Jaguar and capture their capital world of Huntress. This happened between 3059 and 3060. Mechwarrior 3 covers some of these events.
After Clan Smoke Jaguar was eliminated the other clans soon fought for control over their former holdings creating some instability.
In 3057, Clan Jade Falcon sought to remove Ulric and continue the invasion. When the Council tried Ulric for treason and voted him out of office, Clan Wolf all but destroyed itself in preventing the Jade Falcons from breaking the truce by instigating a Trial of Refusal on a scale never before seen outside of a Trial of Annihilation. This particular Trial of Refusal would be forever referred to as the "Refusal War" against the Jade Falcons.
To ensure the Clan's survival, Ulric ordered Phelan Kell (also known as Phelan Ward) to take a contingent of warriors and a cross-section of the other castes to the Inner Sphere while he and Natasha Kerensky sought to break the Falcons. Eventually, the Falcons were victorious, but they could not touch the part of the clan that left Clan-controlled space and went into self-imposed exile to the Inner Sphere. Ward's Warden Wolves settled on planet Arc-Royal in the Lyran Alliance and guarded the border against any Clan incursions.
An initially successful Jade Falcon attempt to Absorb the remaining Wolves was effectively made moot with the creation of the Clan Jade Wolf, an offshoot of Clan Jade Falcon, made up of captured Wolf warriors who were "absorbed" into the Jade Falcons. The Jade Wolves later changed their name by dropping the "Jade" part and simply going by "Wolf", effectively usurping the name of the original, or pre-Refusal War, Clan Wolf. These Wolves (also known as Crusader Wolves) rebuilt their strength and have declared themselves the only Crusader Clan not bound by the Crusader's defeat during the Great Refusal.
From 3062 to 3067 the former super house, The Federated Common Wealth, shattered and engaged in a bloody civil war between pro Victor Steiner-Davion forces, and pro Katherine Steiner-Davion forces. The Mechwarrior 4 video games followed this story.
Hope this helps!
Warden Wolf or Crusader Wolf there Ishtar?
Edited by Evinthal, 16 June 2012 - 06:38 PM.
Posted 16 June 2012 - 07:14 PM
Battletech is primarily meant to be experienced from the perspective of the inner sphere. They have their cultures, technology, conflicts and everything. But then suddenly you are invaded by these insanely powerful enemy armies. The invader's mech pilots are enormously better than yours, and their technology is far more advanced. It quickly turns into a desperate and perhaps losing battle against a very superior foe, and through it all your people have no idea who or what these attackers are. Crazy theories abound as to where they are coming from and why they are attacking.
Games or other media like MW2 which place you in the perspective of a clanner kinda throws off the imensity of who they are and what they are doing. Let's be honest here, the clan invasion is the single most significant, defining and interesting event in all of the battletech universe. It's actually pretty boring otherwise.
Of course, it's a story that's been done many times before in different forms. Off the top of my head Halo has the same basic plot. The humans have reletively limited human tech and are just starting to explore the galaxy when the covenant suddenly appear with vastly different weapons and technologies, and begin an all out war against the humans for no apparent reason.
Posted 17 June 2012 - 07:24 AM
Posted 17 June 2012 - 08:03 AM
The part about Clan Wolf opposing is right (and they lost the trial against moving in). They wanted to gather intelligence and send in Wolf's Dragoons with old equipment, who pretended to be a simple mercenary group. It turned against them when Dragoons decided to betray them and helped Inner Sphere, spying on Clans.
After the Battle of Tukayid (the stopping point of the Clan invasion), they were the ones that wanted Clans to keep their word and leave IS alone for 15 years. Jade Falcons got bored of it and wanted to break it and attack again. Trial of Refusal was issued by Clan Wolf and the events are depicted in original MW2. They knew they were going to loose and ordered a split of their Clan. Part stayed in Clan territory and part started living in the Inner Sphere. Jade Falcons won and absorbed what was left of the original Clan Wolf that stayed.
An absorbtion like this had its side effect of creating a splinter Clan inside Jade Falcons, the Jade Wolfs. They later renamed themselves Clan Wolf once again and started regaining their lost ground from Falcons.
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