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Mwo Needs A Target Friendly Option


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#21 Roadbeer

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Posted 26 November 2013 - 09:33 AM

I am Roadbeer, and I approve this thread.

#22 Jman5

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Posted 27 November 2013 - 01:23 PM

View PostRoadbeer, on 26 November 2013 - 09:33 AM, said:

I am Roadbeer, and I approve this thread.

You're a good man Charlie Brown.

#23 CyclonerM

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Posted 27 November 2013 - 01:30 PM

View PostMotroid, on 25 November 2013 - 03:44 PM, said:

I think that might be just what they fear: Lances performing their own "Trial of whatever" ruining everybody elses game.


I see no point of making this kind of statement since an unit is likely to just ask the other team if they want to let them doing their stuff. If the answer is negative they will fight as usual.

And by the way, this would be a way to keep the gameplay fresh and make different things when the game does not help us.

#24 Infrasound

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Posted 28 November 2013 - 12:45 AM

View PostDavidHurricane, on 25 November 2013 - 03:21 PM, said:


But intentional TKs are bannable offenses.


Sadly this never happens, there are lots of those who think they own the game who do this all the time and have NEVER been held accountable.

#25 AttackRabbit

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Posted 01 December 2013 - 06:39 PM

Love the idea. It would be great to know if the D-DC you're following is a brawler or LRM build, or who's trolling in the 6 MG Jager.

-Rabbit

#26 Will9761

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Posted 01 December 2013 - 07:05 PM

This is a great idea to be honest. The ability to check a friendly mech's armor status makes perfect sense. Besides, this system was already in the past Mechwarrior games. Why this system wasn't added in MWO is beyond me, but this gives out better info compared to having your lances mechs and their health as percentage on the upper-left corner of your cockpit. Information is ammunition after all.

Edited by Will9761, 01 December 2013 - 07:22 PM.


#27 Piad

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Posted 08 October 2015 - 05:17 AM

...we still waiting this feature.





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