Edited by Spheroid, 13 December 2013 - 06:44 PM.
1
The Concept Timberwolf Is Too Fat
Started by Spheroid, Dec 13 2013 06:38 PM
7 replies to this topic
#1
Posted 13 December 2013 - 06:38 PM
We don't have the in game model yet but I feel the ratio of arm to ear is too great. A small reduction in the arm hex pod would also help. The Wolf should equal the C4 for ear size, big ears actually look good on it.
#2
Posted 13 December 2013 - 09:07 PM
We're complaining about that but not the fact that the Nova has a torso that will allow for lots of twist (based on the art).
lol
lol
#3
Posted 13 December 2013 - 09:08 PM
NovaWasp, on 13 December 2013 - 09:07 PM, said:
We're complaining about that but not the fact that the Nova has a torso that will allow for lots of twist (based on the art).
lol
lol
Because that was already expected. The Jenner and Locust were given torso twist... why would anyone expect the Nova to not receive it, too?
#4
Posted 13 December 2013 - 09:08 PM
NovaWasp, on 13 December 2013 - 09:07 PM, said:
We're complaining about that but not the fact that the Nova has a torso that will allow for lots of twist (based on the art).
lol
lol
Nobody complained about the Jenner, Locust, or Cicada getting torso twists instead of sticking to TT for them (and the Adder gets hips now, too).
#5
Posted 13 December 2013 - 09:12 PM
They are not going to copy the spindly arms of past designs...MWO has its own look....and that look is decidedly "beefier."
#6
Posted 13 December 2013 - 09:14 PM
Don't forget the Nova. It didn't have twist in MechWarrior 2 or the artwork.
#7
Posted 13 December 2013 - 09:21 PM
Frankly, I'm happy with the Nova decision. That thing should be a beast with more twist. I always get a kick out of nerd rage.
#8
Posted 16 December 2013 - 02:17 PM
i like it, it looks MWO AND Marauderpult alike...
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