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Solaris Vii House Championship - 4V4 Tourney


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#21 Klappspaten

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Posted 09 April 2014 - 03:24 AM

The definition is quite easy.
Weapons that do their damage in an instance on a single spot are considered pinpoint.
If you shoot a laser your target can turn away and distribute the damage it gets.

#22 Rubidiy

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Posted 09 April 2014 - 01:06 PM

Klappspaten
can we have some info on maps? really confused about weather it's gonna be a number of specific areas or entire map?

#23 Klappspaten

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Posted 09 April 2014 - 02:47 PM

On small maps like River City or Forrest Colony it will be almost the whole map, minus small areas where the judges and the teams of the second match of the particular drop can bring their mechs and shutdown.
On larger maps there will be a specific area between 3x3 and 4x4 squares wide, which we will publish before the tournament.

Teams start their match at the edge of those areas and are free to enter them from wherever they please. We will choose those areas on places that on one hand give no clear tactical advantage to either of the team, as far as that is possible, and also in places you maybe wouldn´t fight in a normal PUG match.

In addition to the streamers we will have 4 judges on each drop, who will ensure the adherence of the rules.
The map will be chosen at random by the game itself, as in normal PUG matches.

If a team leaves the engagement area they will get a 30 second warning from the judges to return. If they fail to do so they will lose the match.

Edited by Klappspaten, 09 April 2014 - 02:53 PM.


#24 Klappspaten

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Posted 11 April 2014 - 11:52 AM

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Following popular demand we will hold the registrations open for another 7 days!

NEW END OFREGISTRATION: FRIDAY APRIL 18TH 2014 12PM GMT+1

To register just send an email to s7housechampionships@gmail.com
We will need the following informations from every team that wants to enter:
  • Teamname
  • Unit / Clan / Chapter (only if the case, and only 2 teams per unit)
  • Faction (Only Inner Sphere - Clanplayers please choose the Faction you have ingame)
  • Player 1 - Teamleader and contact person
  • Player 2
  • Player 3
  • Player 4
  • Player 5 (only if the case)
  • Player 6 (only if the case)
  • The timezone your team is based in (we need to know that so we can pair you with teams from similar timezones)
  • Prefered day for your qualification (not guaranteed)
You will then recieve an answer, confirming your registration and your place on the waiting list of your faction.


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Today the registrations exeeded the 24 teams we had at our last tournament and I will publish a first schedule during the next week.
Also I will be doing some math about the final size of the tournament. There are still plenty of spots open though, so feel free to register, unless you want to miss all the fun!

Edited by Klappspaten, 11 April 2014 - 02:15 PM.


#25 Egomane

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Posted 14 April 2014 - 12:34 PM

Closing!

Please continue in the new thread here:
http://mwomercs.com/...ip-4v4-tourney/





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