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Long-Term-Content For 1,000,000Xp
Started by DI3T3R, Mar 06 2014 04:10 AM
10 replies to this topic
#1
Posted 06 March 2014 - 04:10 AM
Once we have reached Master with a Mech, all additional XPs are wasted. (Converting to GXP doesn't count.)
Here are some ideas for stuff that could be unlocked for 1,000,000XP:
- unlimited max engine size
- unlimited max armour
- unlimited hardpoints in every section
- doubling the elite-bonuses
Here are some ideas for stuff that could be unlocked for 1,000,000XP:
- unlimited max engine size
- unlimited max armour
- unlimited hardpoints in every section
- doubling the elite-bonuses
#2
Posted 06 March 2014 - 04:11 AM
DI3T3R, on 06 March 2014 - 04:10 AM, said:
Once we have reached Master with a Mech, all additional XPs are wasted. (Converting to GXP doesn't count.)
Here are some ideas for stuff that could be unlocked for 1,000,000XP:
- unlimited max engine size - MAYBE
- unlimited max armour - NOPE
- unlimited hardpoints in every section - NOPE
- doubling the elite-bonuses - MAYBE
Here are some ideas for stuff that could be unlocked for 1,000,000XP:
- unlimited max engine size - MAYBE
- unlimited max armour - NOPE
- unlimited hardpoints in every section - NOPE
- doubling the elite-bonuses - MAYBE
To allow those Mechs some special threatment in the Mechlab isn't that bad.
But after all - i don't think that will ever happen.... the last 21.000 XP for the Master Slot have hardly major impact on your Mech - if you don't buy modules.
And you need tons of GXP to unlock modules - so the simple way to get so much GXP is to exchange the XP into GXP.... that is a good income for PGI - if you add a super XP master of master slot - they will automatically loose that income - so it won't happen
Edited by Karl Streiger, 06 March 2014 - 04:14 AM.
#3
Posted 06 March 2014 - 06:35 AM
Right now, it takes longer to get the CB to buy a module than to get the GXP to unlock a module. Especially if you are buying and equipping other Mechs on the side.
I've converted a big stash of XP to GXP once, but it wasn't that practical. Right now, I am SAVING GXP (10,000+) until I have enough CB to buy a module and can decide which module definitely should be the next.
Other idea:
What if it could be unlocked by
either 1,000,000 XP
or 500,000 GXP
or 100,000 MC?
You think, nobody would be THAT crazy?
I've converted a big stash of XP to GXP once, but it wasn't that practical. Right now, I am SAVING GXP (10,000+) until I have enough CB to buy a module and can decide which module definitely should be the next.
Other idea:
What if it could be unlocked by
either 1,000,000 XP
or 500,000 GXP
or 100,000 MC?
You think, nobody would be THAT crazy?
#4
Posted 06 March 2014 - 06:40 AM
Unlimited Max Armor for a Hunchback's hunch would be FANTASTIC!
#5
Posted 06 March 2014 - 12:14 PM
I like the idea that 1m XP lets you put in a slightly bigger or smaller engine or maybe have it double your elite efficiencies and your module slot
#6
Posted 06 March 2014 - 12:16 PM
maybe at 1,000,000 XP your mech becomes a pseudo champion and receives a small bonus to GXP gain.
#7
Posted 28 October 2014 - 08:12 PM
Necroing because I'm too lazy to create my own topic and I think this is a good idea. Only I think the 1 million XP "unlock" should be giving you a free mechlab and is capable of being unlocked multiple times, because when you've played a single mech that much, PGI should start encouraging you to branch out.
#8
Posted 28 October 2014 - 11:11 PM
only 370,000 to go on my Catapult A1
#9
Posted 29 October 2014 - 02:38 AM
unlocking a special chrome camo pattern for that chassis, or some other kinda cool camo.
Special title, "ChassisXYZ Master"
Special title, "ChassisXYZ Master"
#10
Posted 29 October 2014 - 03:25 AM
Lily from animove, on 29 October 2014 - 02:38 AM, said:
unlocking a special chrome camo pattern for that chassis, or some other kinda cool camo.
Special title, "ChassisXYZ Master"
Special title, "ChassisXYZ Master"
This is the only kind of thing it could be. Anything that actually effected mech performance would bring about balancing issues.
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