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Clan Invasion Part 2, All Players Welcome!


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#1 Peiper

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Posted 26 March 2014 - 05:05 PM

The House Steiner Hub and Clan Wolf Alpha Galaxy present:

Counterstrike!

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Prelude: On 22 March, units from all over the Inner Sphere rallied to defend their worlds for an invasion by several clan units. The Inner Sphere crushed them. But it's not enough just to stop them. It's time to kick them out of the Inner Sphere once and for all! And so, we are putting out a call for both Inner Sphere and Clan players, mercenaries, and lone wolves to participate in this grand event.

When?

Saturday, 12 April 2014.

What time?

The afternoon session begins at 19:30GMT. (Lance leaders must be there 19:00GMT to claim a lance channel and hear the rules.) This time is specifically set up for our European friends, but all can participate.

The evening session begins at 8:30pm EST. (Lance leaders must be there 8:00pmEST to claim a lance channel and hear the rules.)

BE THERE EARLY!!

Where?

House Steiner Teamspeak! TS1.housesteiner.com








The rules will be similar to, but not identical to the last event. The event went very smoothly, as witnesses and participants will surely verify. Hosted by the House Steiner HUB and Clan Wolf, this competition will be in two sessions, one in the European evening, and one in the American evening. Each session will IDEALLY consist of 10 lance drops. There is no limit to the number of Inner Sphere or Clan lances fighting in this event. At the end of every match, the lance leader will report to the scorekeepers. The information gathered by the scorekeepers will be used to determine who the best lances are, and ultimately which faction wins the event!

How to prepare? Create a lance and practice with them. It doesn't matter if you are dropping with your unit, a mixed lance, or a completely lone wolf lance. At the beginning of the event, you will declare whether you will be fighting for the Inner Sphere or the Clans. Be ready to commit to three and a half hours for either the afternoon or evening events. (Be there one half hour before the event begins, two and a half hours to the actual drops, and one half hour for scoring = 3 1/2 hours.) Players are welcome to participate in both sessions, they are scored independently of each other. Each lance will consist of a light, medium, heavy and assault mech (the 1-1-1-1 rule).

Tips: You will have to complete your drops in a certain time limit, and can drop up to 10 times. Have your mechs, lance compositions, and tactics ready BEFORE you show up to the event - or be prepared to adapt very quickly. Last time we waited extra time to ensure that every lance completed 10 drops. This time, we will not wait. You will have 2 and 1/2 hours to complete your drops. You will need to complete 7 drops to qualify, but can drop up to 10 times. The more drops you get in, the better chance you'll have for higher scores due to the pug lottery.

Practice in Conquest, Assault, and Skirmish modes. We will not announce until the beginning of the event which types of drops you will be required to make.

Practice with different mechs: The mechs you take to an assault match will probably be different than the ones you want to bring with you to a conquest match. IF you are going to switch between different mechs in your drops, you'll want to be ready to do that on the fly. If you take too much time between matches, you will get fewer drops in, and have less of a chance to get the big scores needed to win the tournament!

Each lance will be lead by a lance leader, and will be scored under the name of that lance leader. So, whoever the lance leader is, they should be there a few minutes early and expect to stay the entire event. If a lance leader quits partway through, that lance is forfeit. At the beginning of the event, we will give orders to all the lance leader on how their lances will participate. Experience has shown us that the whole competition will take two to two-and-a-half hours to complete IF it starts on time. Your lance is expected to be on teamspeak with the rest of us, and you will have your own channel set up for you.
Scoring:
Complete scoring details will only be revealed at the end of the event in an attempt to prevent exploitation.

Scorekeepers:
Star Colonel Erich Peiper (Devil Dogs)
Loremaster Merlin Conners (Clan Wolf AG)

Edited by Peiper, 29 March 2014 - 01:09 PM.


#2 Egomane

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Posted 08 April 2014 - 03:23 AM

Closed as duplicate of
http://mwomercs.com/...vasion-part-ii/

Edited by Egomane, 08 April 2014 - 03:24 AM.






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