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Upcoming Maintenances [Completed]


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#41 Bongo TauKat

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Posted 27 March 2014 - 12:02 PM

Community warfare? Please?

#42 Der Kopfsammler

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Posted 27 March 2014 - 12:05 PM

I wish they would add a Mech detail overview window to the UI BEFORE we chose to buy the mechs... not after we buy them, so we dont have to keep alt-tabing to search for that third party site just to check that specific Mech's details... :/

#43 Dracol

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Posted 27 March 2014 - 12:06 PM

Thanks for the heads up. And as LakeDaemon said, please... oh please oh please... give this information to players either on the game launch screen or right after signing in.

#44 BLOOD WOLF

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Posted 27 March 2014 - 12:11 PM

View PostAndru, on 27 March 2014 - 11:40 AM, said:

Do those of us with Premium time active get reimbursed for the lost playing time?

Do people even bother reading after the first page?

#45 Ransack

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Posted 27 March 2014 - 12:13 PM

View PostRoadbeer, on 27 March 2014 - 11:52 AM, said:

That's a blatant mischaracterization.
They read them, but to paraphrase Russ in NGNG #105

"We know fun better than you"


ah I missed that comment. It's been so much fun sitting here in the shade of this palm tree hanging out with Ginger and Maryann.

#46 Iqfish

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Posted 27 March 2014 - 12:14 PM

View PostNgamok, on 27 March 2014 - 11:08 AM, said:

PGI - "Hey we need to upgrade some stuff maybe in preparation for Launch Module loads, we'll let you know"

Community Members - "QQ, Money Grab, N.O.P.E., Tinfoil Hats"


Posted Image

View PostBongo TauKat Talasko, on 27 March 2014 - 12:02 PM, said:

Community warfare? Please?


This is a step to prepare for Launch Module and Clans which are big parts of CW

Edited by Iqfish, 27 March 2014 - 12:15 PM.


#47 BARBAR0SSA

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Posted 27 March 2014 - 12:20 PM

View PostDer Kopfsammler, on 27 March 2014 - 12:05 PM, said:

I wish they would add a Mech detail overview window to the UI BEFORE we chose to buy the mechs... not after we buy them, so we dont have to keep alt-tabing to search for that third party site just to check that specific Mech's details... :/

Like the current giant blue 'Mech Details" button that shows the layout and all weapons?

#48 BLOOD WOLF

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Posted 27 March 2014 - 12:20 PM

View PostRoadbeer, on 27 March 2014 - 11:52 AM, said:

That's a blatant mischaracterization.
They read them, but to paraphrase Russ in NGNG #105

"We know fun better than you"

Russ said "PGI's interpretation of whats fun"- Its taking the players opinions of certain aspects then taking to the team and discussing on how best to make them work. Like everybody has a different opinion on LRM's but at the end of the day its up to PGI to make the final call.

The best example i can use it's Skyrim. We all know dragons, and the different types but, Bethesda needs to make a dragon based on their idea of what it is and how they want it to play in their game. That can include different aspects, player feedback, design concepts there's a number of variables. With that being said, who here thinks that their solutions are always the right one? Once a company has all of the data, they need to make their vision of what a mech should be like and do(within reason of course).

Edited by BLOOD WOLF, 27 March 2014 - 12:27 PM.


#49 Caswallon

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Posted 27 March 2014 - 12:20 PM

Wow good communication! Thanks!

I may not understand why you do what you do PGI but I do feel better for hearing about it before it drops! Also the promise of PT is very generous, please keep that up as well :rolleyes:

#50 Abivard

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Posted 27 March 2014 - 12:27 PM

Is this a set up for some sick and twisted April fool's joke?

Place your bet's now!

#51 Der Kopfsammler

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Posted 27 March 2014 - 12:27 PM

View Postshad0w4life, on 27 March 2014 - 12:20 PM, said:

Like the current giant blue 'Mech Details" button that shows the layout and all weapons?


Yes, but for mechs we dont own.

#52 Mister Blastman

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Posted 27 March 2014 - 12:29 PM

View PostDeathlike, on 27 March 2014 - 11:38 AM, said:


I think you're the only person that is consistently sad about the demise of SRMs. You need a hug.


He's not alone! :rolleyes:

#53 Sug

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Posted 27 March 2014 - 12:29 PM

View Postshad0w4life, on 27 March 2014 - 12:20 PM, said:

Like the current giant blue 'Mech Details" button that shows the layout and all weapons?


Pretty sure he means in the Store part of the UI where there is no information for anything available for purchase.

Mystery Bundles anyone?

#54 DirePhoenix

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Posted 27 March 2014 - 12:30 PM

View PostDocBach, on 27 March 2014 - 09:57 AM, said:

Why is there a tie in to the Clans? Are we testing Clan stuff on the public test server?

It's for making mountains out of molehills.

#55 WVAnonymous

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Posted 27 March 2014 - 12:32 PM

All I know is that I'm on the road during the full day shutdown, so good timing PGI!

#56 Bront

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Posted 27 March 2014 - 12:42 PM

View PostRoadbeer, on 27 March 2014 - 11:52 AM, said:

That's a blatant mischaracterization.
They read them, but to paraphrase Russ in NGNG #105

"We know fun better than you"

PGI - We put the Fun in Disfuntional!

#57 Der Kopfsammler

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Posted 27 March 2014 - 12:43 PM

View PostSug, on 27 March 2014 - 12:29 PM, said:


Pretty sure he means in the Store part of the UI where there is no information for anything available for purchase.

Mystery Bundles anyone?


Yes, thats the one. I should have been more specific when refering to that, but i just tought anyone that were at least aware of it would know that theres just that missing in there. Right now its just "BUY NOW! Details later... If you buy the wrong mech, its entirely your fault."

#58 cSand

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Posted 27 March 2014 - 12:45 PM

View PostBongo TauKat Talasko, on 27 March 2014 - 12:02 PM, said:

Community warfare? Please?


why don't you just wave your hands and make it magically appear?

Cause apparently that's what you expect them to do

#59 no one

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Posted 27 March 2014 - 12:46 PM

Hurray, it's something!

I do wish the test servers got a bit more exercise as 'test servers' rather than 'show-case' servers. They could be full of beam riding Gatling SRMs, flaming pogo-stick jumpjets, dynamic critical hit systems, new heat systems. . . anything a Dev felt like cobbling together. It's not like you even need to run servers for games, just have it locked to the training grounds.

#60 Barkem Squirrel

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Posted 27 March 2014 - 12:55 PM

A major down time and testing servers up. Good Idea.

Now the Question is, why. Will there be some selected raiding parties for 2.5 months until the Clans invade?

Or will we see a streamlining of code to allow for higher frames per second?

More parts for UI 2.0?





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