I´ve read through this discussion trying to remember if I have encountered situations like this during the matches. It was an fairly easy task, since I am noob and dinßt have that many. I can only recall 2 matches where we were watching the remaing teammember running for the boundries. The funny thing regarding this discussion is, that in both cases (that´s why I remeber them) both pilots have been encouraged massively over VOIP to do exactly that and he was cheered upon for not giving the other team a kill. Running for the border doen´t feel right to me, in any case. Although it is mildly understandable in a last man standing situation it is a absolute no-go during a match just because you don´t like the macht choice. All in all it feels like a lot of people are stating to be actually forced to dc/suicide because they are forced to unloved modes and maps by the vote or the matchmaker. And there I a quite annoyed about dc mechs just standing around at spawn until the end and I have no issues ratting them out when they are last man standing and we have lost anyway. But then again, not everybody loves his ISP don´t we? So how to judge automatically who to punish because he´s whimping out or who not to punish, because it was not his fault.
Any automatic penalty system has to be foolproof, transparent, fair. And that might be quite difficult. And it won´t be able to satisfy all. It ends up in us reporting them, although it feels snitching a bit. But if it anounced over VOIP and chat that "This is a $§"-map and this is &%&$-mode is §§"§!" and soon afterwards heßs disconnected it doesn´t feel ratting out someone at all. If you don´t like the heat, go out of the kitchen.
As long as wer are talking heat: I think overheating should not be generally penalized. The problem is how do you determine if a pilot is killing himself to remove himself from the game or if he would fight until he and his Mech (or she and her Mech, goes for all my posts actually) would reach the limits. The latter I can live with, the first one not. War would throw us in many situations we would not be able to choose.
If we stick to the lore, Clan pilots would be praised if they would fight to a glorious death. Remember Aidan Pryde anyone? Sometimes, I give you that, it is by dumb noob stubborness (needs one to know one) when you just won´t retrat (or your heavy a$$ Mech just would not be fast enough to get away anyway). And I prefer the possibility to have one last kill to get shot in the back anyday. Oh, if we are talking lore actually, couldn´t PGI make self-inflicted overheat explosions not create collateral damage in close proximity a real deal? The bigger the reactor, the bigger the damage.
As long as there are pilots who can snobbishly walk away from a match we will have this discussion as no automated system will determine the intention of the player precisely enough. Mind reading is not (yet) part of the game ;-).
Sorry for the long post. Have a great weekend everybody!
Edited by Thomster, 28 November 2015 - 06:41 AM.