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In-game economy and Mech income


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#41 Hikaru

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Posted 20 June 2012 - 01:18 PM

There is no salvaging.
There are repair and ammo reloading costs.

From what I've read, I do believe that heavier mechs cost more money to repair.

I think to fix meta gameplay issues, they will soon have to realize that people will gravitate toward roles/mechs that provide the most profit. That may be where everyone goes lights with only energy weapons, the way things are currently balanced I believe.

#42 jadedfalchon

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Posted 21 June 2012 - 08:44 AM

Do the mech's cost more to repair because they are heavier or is it because repairing 50% of the armor on a jenner is not the same as repairing 50% of the armor on an atlas? You know paying for the repair of 2 tons of armor as opposed to 9 tons of armor. Also when you lose a medium laser its not the same as say losing an AC/20. This is how I'm approaching it unless someone knows something differently?





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