I would love to see more challenges, events, achievements, and whatever else might fit in. I'd rather not see this sort of thing filled in with more inane XP grinding though, and especially not in the form of lame "daily" goals which have no thought put into them or barely any reward or something.
EgoSlayer, on 26 June 2014 - 08:42 PM, said:
They are doing some of these things already. We do get double XP on the first win of the day in a mech. They have the give-a ways like the cockpit items, the Centurion and Thunderbolt, etc.
Just saw this one too:
Stealth Rewards
That stealth rewards thing is pretty much the epitome of /golfclap, might as well be nothing at all.
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Sure it would be nice if they did more things, like double C-Bill/XP weekends but things like that kind of undermine the sales premium time.
I don't see how it would undermine premium time since combining that with 2x CB/XP would give crazy benefits.
If you mean people would be less likely to buy premium time to alleviate the crappy grind in this game, then maybe PGI should re-evaluate the value of premium time and possibly
giving players options on how to use it.
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But some goal type rewards for each week would give more reason to play, and the achievements are not enough and the progression on some of them is way too long to be incentive to play a couple times during the week.
If something happens at all and it ends up just being daily/weekly goals then I hope they don't suck.
Edited by Pjwned, 26 June 2014 - 09:01 PM.