A Time of War
#41
Posted 01 December 2011 - 08:24 AM
And the system just falls down when it comes to combat. This is probably the number one most important part of most tabletop RPGs and AToW just drops the ball. To be honest it sounds like someone higher up than the editors leaned over their shoulder and said "Don't cannibalize our existing customer base! Push them towards getting our other stuff!" At every turn you're referred to Total Warfare for anything more exciting than a gunfight. Add in some horrendous rules (e.g. two AToW turns for every one in Total Warfare) for translating AToW characters to Total Warfare ones and you are left wondering if they wanted people to play this game at all. I guess what I'm looking for is a more RPG-ish version of Strategic Operations with the level of detail of Tactical Operations.
#42
Posted 02 December 2011 - 12:08 AM
#43
Posted 02 December 2011 - 05:02 AM
There's lots of skills in that book to help you accomplish things but if you are looking to fight really wrap yourself up in armor and pack a good gun.
#44
Posted 02 December 2011 - 05:06 AM
Dihm, on 28 November 2011 - 05:25 AM, said:
Any of the books give Life Modules for the other eras (3039-3049ish)?
Era Report: 3052 has some, and I think that Era Report: 3062 might also have some.
Era Digest: Golden Age (or was it Historical: Operation Klondike?) had some early Clan stuff.
Quote
*tears up paper*
You can spend Edge to modify the roll by 1 point up or down, ya know...
#45
Posted 02 December 2011 - 10:41 AM
Alizabeth Aijou, on 02 December 2011 - 05:06 AM, said:
doesn't help when I roll a 3 and the least offending events start around 6.
Besides that burns your threshold a bit upon character creating if I remember right.
though I do tend to use some of the charts for inspiration on my AToW characters I just don't use the results.
Edited by Atlas3060, 02 December 2011 - 10:46 AM.
#46
Posted 02 December 2011 - 10:46 AM
Atlas3060, on 02 December 2011 - 10:41 AM, said:
Besides that burns your threshold a bit upon character creating if I remember right.
That's when you burn an Edge Threshold to completely reroll.
#47
Posted 02 December 2011 - 11:25 AM
#48
Posted 02 December 2011 - 11:51 AM
#49
Posted 03 December 2011 - 07:16 PM
#50
Posted 04 December 2011 - 09:43 AM
Starting to think we should have 1-2 backup characters ready to go, just in case.
#51
Posted 04 December 2011 - 11:13 AM
#52
Posted 04 December 2011 - 11:52 AM
#54
Posted 05 December 2011 - 07:15 AM
#55
Posted 05 December 2011 - 07:16 AM
#56
Posted 05 December 2011 - 04:59 PM
#57
Posted 06 December 2011 - 06:06 AM
#58
Posted 16 December 2011 - 02:37 AM
#59
Posted 22 January 2012 - 09:46 PM
#60
Posted 11 February 2012 - 10:47 AM
So I've been looking at MW3 (the Classic Battletech RPG version), and MW2. I've looked at using the rules that Taharq came up with http://taharqa.org/?cat=20.
Does anyone have a suggestions? AToW or something older?
Edited by Clark, 11 February 2012 - 10:48 AM.
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