Czerkthejerk, on 17 July 2014 - 07:47 AM, said:
I've been saving up and I have around 2mil credits to spend on mechs. I read in the forums a "Leon the Professional" analogy about how us noobs should start with long range heavy mechs and then move closer in range. Unfortunately, being a day 2 player, that's about all I got since I don't yet understand the lingo here.
Also, is there any way I could buy just the chassis or the weapons and what not separately? I like having something my own in games like these. Please help. I'm drowning.
Hi o/
No, you can't buy anything separately, you have to own a mech, and then you can only buy the stuff that this mech could equip. It's an issue than many people complain about. Unfortunately, the majority doesn't understand why this is a problem, including PGI. So don't expect any changes there.
Also, there is no way to test anything you don't own (except for the trial mechs which you can't modify). after the Cadet Bonus runs out, ingame currency is always your limiter, no exception. Prices are very high (about 10-15mil for a mech, there are lots of hidden costs), and it's always a blind bargain. So make sure you do your research on the mechs that might interest you. You'll regret it if you don't. Most mechs can be found on YouTube to get an idea of how they behave ingame.
As for how to spend your money, you might want to check out this thread:
Which Mech you should buy
If you are familiar with gaming, you might find that list of mechs helpful. If you have more specific questions/ideas about your first 1-2 mechs, feel free to ask them there.
Edited by Denolven, 18 July 2014 - 01:21 AM.