Any Reliable Boar's Head Build?
#1
Posted 21 July 2014 - 02:16 AM
I'm seeking an advice how to build potent AS7-Boar's Head.
I designed such one Atlas BOAR'S HEAD,but it preforms below expectations.
#2
Posted 21 July 2014 - 02:23 AM
http://mwo.smurfy-ne...6c53506a4e453fe
Edited by pwnface, 21 July 2014 - 02:24 AM.
#3
Posted 21 July 2014 - 04:44 AM
#4
Posted 22 July 2014 - 02:32 PM
#5
Posted 24 July 2014 - 01:25 AM
I've found that the Boars Head is a rather problematic build. Equiped with six energy hardpoints in the arms and single points for both balistics and missiles in the torso, it kind of steers you towards builds focussing upon lasers. However, using all six arm mounts with medium pulses or any combination involving large lasers, tends to overheat the mech. Obviously, the XL 400 engine has to go. The big Atlas draws fire from all over the battlefield and engine hits on an XL engine in the side torso will often occur. After much experimentation, the build I've settled upon is this:
http://mwo.smurfy-ne...a7fa5227f5668e5
It is a build like the one mentioned by Precentor. However, I use a standard 350 engine as an optimum balance between speed and ordinance carried. Like pwnface mentioned, you have to work as team with other mechs and I think that this is the key to the sucessful use of the Boars Head. What I tend to do, is initially stay back a little and fire off the LRM15 's for the first few minutes of the action. Yeah, I know the launcher fires off 10 then 5, but it still seems to work for me. This is your long range work for your Atlas. Watch carefully on the radar and note when the battle enters into a short range melee encounter, This is when you close to use the AC 20 and six medium laser combination to good effect.
Things don't always work out this way, but generally, your LRM's are all used up and you only need to concentrate upon the heat from the AC20 and medium lasers. Another thing that I've found is to make sure that you have seperate weapon groups for the medium lasers, the AC20 and the LRM's. Helps control heat as you can switch the mediums to chain and best determine when it's okay to let fly with a AC20 round. Engine hit to the centre torso is what'll eventually kill you. For this, I have the frontal armour of the centre torso pretty high and try to ensure that my foes don't get behind me (which is easier said than done). All said though, the DC Atlas is the best of the bunch with its ECM.
Anyway, goodluck. Its a long process in trying to get the Boars Head right for your particular play style. However, it does seem to me that some of the clan mechs are now starting to take away the focus of killing the Atlas first.
Regards,
Draughluin
Edited by Draughluin, 24 July 2014 - 01:51 AM.
#6
Posted 26 July 2014 - 02:41 AM
I kept most of the stock, only 1 less ton ammo LRM and I changed to double heat sinks. Could even add a Command Console.
#7
Posted 28 July 2014 - 08:25 PM
#8
Posted 08 August 2014 - 03:57 PM
The build is not perfected but I enjoy it, it's different than anything I have.
Wait till the battle gets close ish. Unleash 1-2 alphas, cool down while repositioning. Rinse and repeat. It's just fun when you get the hang of it.
I'm thinking dropping the xl for a smaller std when I get my x2 basics to increase survivability.
#9
Posted 08 August 2014 - 04:15 PM
http://mwo.smurfy-ne...db70f129bd04c74
#11
Posted 18 August 2014 - 09:02 PM
#12
Posted 19 August 2014 - 07:11 AM
Tried a bunch of config's but so far pretty much keep to this core setup with minor changes such as swap MPL to ML or AC10 to AC20. Tried Gauss but never felt right and that dang gun always seems to blow up and gut me.
AC10 or AC20 well up to personal preference I prefer 10 with faster cooldown and getting 15 shots per ton of ammo or 7.5 shots vs AC20
ML vs MPL I go back and forth on faster fire and more damage vs 1/2 weight and less heat. Probably better with ML least until mastered and skills 2x but every time I wanna swap the MPL out I go out and jsut core mech after mech with them its weird. Love to know the hidden states for ML and MPL.
Initially recommend
MPL to ML
LRM10 to Artemis LRM10
Add BAP
Add some more ammo to LRM and AC10
Start of battle keep range with LRM's stick to group, beware Lights especially with NARC. Keep near cover, let a few mechs die get damage spread out over enemy. Once chewed up a bit wander in with your mostly untouched Atlas with some support and squash the roaches.
#13
Posted 25 August 2014 - 07:03 AM
BOAR'S HEAD
Edited by StrakAttack, 25 August 2014 - 07:04 AM.
#14
Posted 26 August 2014 - 07:53 AM
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