#121
Posted 17 September 2015 - 11:06 PM
#122
Posted 20 September 2015 - 07:13 PM
Added Urbanmech, Arctic Cheetah, Shadowcat, Ebon Jaguar and Executioner.
PS: "Rak's Armory" called out this thread in his blog: "Killing 'Mechs Efficiently". Thanks, Rak. And you should take a look.
Edited by Tamerlin, 20 September 2015 - 08:42 PM.
#123
Posted 20 September 2015 - 09:11 PM
#124
Posted 21 September 2015 - 04:52 PM
Please keep up the good work!
#125
Posted 21 September 2015 - 11:11 PM
#126
Posted 22 September 2015 - 09:05 PM
Tamerlin, on 20 September 2015 - 07:13 PM, said:
Added Urbanmech, Arctic Cheetah, Shadowcat, Ebon Jaguar and Executioner.
PS: "Rak's Armory" called out this thread in his blog: "Killing 'Mechs Efficiently". Thanks, Rak. And you should take a look.
Really, thanks for this and for maintaining this.
Everytime I see you in the queues I think "Oh, there's Tamerlin. He's awesome!".
Now, not to be a pest, but any chance you might to update the Ebon Jag to show the fuselage/profile similar to TBR, Catapult, etc?
If you need a volunteer, feel free to hit me up.
Edited by Ultimatum X, 22 September 2015 - 09:06 PM.
#127
Posted 11 October 2015 - 12:25 PM
#128
Posted 13 October 2015 - 04:17 AM
Edited by Tahribator, 13 October 2015 - 04:58 AM.
#129
Posted 13 November 2015 - 12:11 AM
Thanks for doing all the work. I think a scale bar would be a good improvement. This could easili be made by using or highlighting a certain point of the background (i.e. the wall of the mechlab).
#130
Posted 17 November 2015 - 06:48 AM
Edited by Tahribator, 17 November 2015 - 06:51 AM.
#131
Posted 17 November 2015 - 09:57 AM
#133
Posted 17 November 2015 - 11:03 AM
Thanks.
I guess the light whiners got what they wanted. No more Jenner walking hitboxes but:
SUPREME TINY SCALED HITBOXES + SCALE + WONKY HSR = EVERYTHING.
Now shrink my Atlas torso to that scale please and then we will have a discussion what's out of league.
If every mech would have gotten the same treatment as the newer ones...then it would be different story.
While i am saying this the rescale problem is still on the backburner for a year. Should start after the IIC, but only for the handpicked mechs by the Community.
gg.
Edited by Sarlic, 17 November 2015 - 11:15 AM.
#135
Posted 20 November 2015 - 10:11 AM
#136
Posted 22 November 2015 - 05:25 PM
Following posts document the changes. My opinion: All are more survivable, assuming you know how to torso twist.
Edited by Tamerlin, 22 November 2015 - 05:59 PM.
#137
Posted 22 November 2015 - 05:31 PM
- Rear Side Torsos (ST) expanded into the Center Torso (CT)
- Rear ST "shoulder pads" now part of arms
- Rear STs expanded into the head
- Rear STs now a sliver between CT and Legs at the hips
- Front ST "shoulder pads" now part of arms
- Front STs expanded into the head
- Front STs now a sliver between CT and Legs at the hips
- Cockpit reduced to only windows at left side of "face"
Edited by Tamerlin, 22 November 2015 - 05:45 PM.
#138
Posted 22 November 2015 - 05:36 PM
- Rear Side Torsos (ST) expanded into the Center Torso (CT)
- Rear STs significant expansion between CT and Legs at the hips
- Front STs expansion between CT and Legs at the hips
- Front STs expanded into the CT
- Slight expansion of STs into Arm "joint"
Edited by Tamerlin, 22 November 2015 - 05:41 PM.
#139
Posted 22 November 2015 - 05:40 PM
- Expansion of Legs into Center Torso (CT) at hips
- Front Side Torsos (ST) expansion between CT and Legs at the hips
- Front STs grew "lower" into CT on side of fuselage
#140
Posted 22 November 2015 - 05:43 PM
- Front Side Torsos grew "lower" into CT on side of fuselage
- Cockpit reduced to windows at front of "face"
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