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Time For The Hollander


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Poll: add the Hollander (79 member(s) have cast votes)

Should they add the hollander?

  1. Yes (54 votes [68.35%] - View)

    Percentage of vote: 68.35%

  2. Voted No (25 votes [31.65%] - View)

    Percentage of vote: 31.65%

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#1 MechWarrior319348

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Posted 10 August 2014 - 10:08 AM

I believe this mech was designed a few years after the first clan invasion... not sure though. Anyway it would be nice to see it.

Before people complain that it would just turn into a little AC20 cannon, lets consider that they probably wont leave enough room in the component for the AC20. I would also imagine that this mech would be a little bulky, and slow for a light. It would probably need an XL engine too.

#2 Draykin

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Posted 10 August 2014 - 01:23 PM

Hollander is 3054. Four years from the current timeline. So, no.

#3 Jack Spade Ward

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Posted 10 August 2014 - 02:51 PM

the hollander hasnt come out yet, it will be in 3055 if m not mistaken

#4 Levi Porphyrogenitus

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Posted 10 August 2014 - 02:53 PM

As far as I can tell there aren't enough variants available without adding the Hollander II.

#5 MechWarrior319348

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Posted 10 August 2014 - 03:49 PM

How are they adding mechs along the time line, is a month of our time supposed to be a year or something? its not literally going to be 4 years right?

#6 Zyllos

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Posted 10 August 2014 - 04:03 PM

The problem is the mech wouldn't matter due to how the game is setup.

#7 Wolfways

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Posted 10 August 2014 - 05:54 PM

View Postletuce head, on 10 August 2014 - 03:49 PM, said:

How are they adding mechs along the time line, is a month of our time supposed to be a year or something? its not literally going to be 4 years right?

A day is a day. Yes, 4 years.

Although i believe PGI said they may skip time now and then.

#8 Triordinant

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Posted 10 August 2014 - 07:44 PM

View Postletuce head, on 10 August 2014 - 03:49 PM, said:

How are they adding mechs along the time line, is a month of our time supposed to be a year or something? its not literally going to be 4 years right?

Unless they do an unexpected fast-forward, it will literally be 4 real-world years before the Hollander will be available.

#9 The Massive

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Posted 10 August 2014 - 11:15 PM

I'm voting yes. I'm willing to wait 4 years for this cool little mech. B)

#10 General Taskeen

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Posted 11 August 2014 - 07:57 AM

The Hollander II is pretty cool in MW:LL, fun and challenging:

There are two different weight classes for it too:

Hollander I (35 Tons Light Mech) (Variants: G1, F3) F3 first introduced in 3054
Hollander II (45 Tons Medium Mech) (Variants: F5, F7) F5 first introduced in 3058
Hollander III (35 Tons Light Mech) (Variants: D1, D2, D3) D1 first introduced in 3114

#11 990Dreams

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Posted 11 August 2014 - 10:51 AM

View PostDraykin, on 10 August 2014 - 01:23 PM, said:

Hollander is 3054. Four years from the current timeline. So, no.


Three.

#12 Strum Wealh

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Posted 11 August 2014 - 07:38 PM

View PostDavidHurricane, on 11 August 2014 - 10:51 AM, said:

View PostDraykin, on 10 August 2014 - 01:23 PM, said:

Hollander is 3054. Four years from the current timeline. So, no.

Three.

The timeline was reset to 3049 last June.
So, the in-universe debut of the Hollander (in 3054) is a bit over four years from the in-game "present".

On top of that, the 35-ton Hollander doesn't actually have a third variant, nor does the up-scaled 45-ton Hollander II (which doesn't appear until 3058, anyway).

#13 Vetal

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Posted 29 September 2015 - 06:32 AM

actually I prefer bushwacker than hollander) and it was produced in 3053)

#14 AdamBaines

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Posted 29 September 2015 - 07:38 AM

I love the Hollander, but its really a one trick pony.

#15 Dee Eight

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Posted 25 February 2016 - 12:00 AM

Except for the artwork its pretty pointless anyway... the way the hardpoint/space setup works in MWO, you can already build the equivalent on a Panther chassis. I'd much rather see the quad mechs, and the mechs of Wolf's Dragoons like the Annihilator and Imp and Marauder II.

#16 SockSlayer

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Posted 26 February 2016 - 06:20 PM

Not sure I can wait 4 years for anything...I barely even want to play the game, too many nerfs going on. The only thing keeping me is I try out many combos, with the only thing I haven't tried out is lbx(seems less damaging and scatters damage too much), and the streak srms that the clans have(might be worth trying due to better range).

Most weapon ranges do good, except flamer, which really needs to be 150m max range. As for mechs, never really tried Hollander, was more interested in mechs with one type of weapon only. Argus XT (I think the spelling is right), was all ballistic, but since its not in this game yet, I've settled on shadow cat with 7 ballistic weps(not too bad an option considering it can really jump). For all missles, I usually used Longbow, but maddog comes the closest for me in that area in this game. But there is one mech I really want, the all-laser supernova(its smaller brother nova is already in MWO). Supernova may be a bigger, slower nova, but imagine the attack power it would have if in MWO(if anything like MW4, it would have 16 energy hardpoints in MWO, talk about an powerful but overheating nightmare).

#17 Nightshade24

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Posted 26 February 2016 - 06:22 PM

View PostIndependence MK2, on 26 February 2016 - 06:20 PM, said:

Not sure I can wait 4 years for anything...

Back than it was 3051.

The current year is 3052 thus 2 years for hollander.

#18 Dee Eight

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Posted 06 March 2016 - 09:53 AM

LBX's are fun... a couple mechs in particular but especially one of the centurions has amazing lbx friendly quirks. They shoot QUITE fast with cooldown quirks... for 10 damage... and 2 heat. Problem is none of the mechs with lbx specific bonuses, can mount more than one of the things, because of the stupid designers who tend to put all the ballistic hardpoints on Inner sphere mechs in ONE location.

Meanwhile clan mechs can mount numerous lbx-10 size autocannons. I watched one player using four in his dire wolf.

#19 ImperialKnight

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Posted 07 March 2016 - 06:40 PM

hollander??

#20 Vlad Striker

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Posted 18 November 2016 - 06:58 AM

RVN-4X

Edited by Vlad Striker, 18 November 2016 - 06:59 AM.






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