Why Bother With Ac's If There Are Uac's In Clan Mechs?
#1
Posted 16 August 2014 - 11:22 PM
#2
Posted 16 August 2014 - 11:30 PM
It should be noted that the "Normal" ACs are really LB-X ACs loaded out with slug ammo instead of shotgun rounds - PGI hasn't gotten in-match ammo switching to work yet, so they created another weapon type as an interim fix.
#3
Posted 16 August 2014 - 11:40 PM
Otherwise NO ONE would run clan mechs with UACs, just ACs, clan lacks PP FLD.
#4
Posted 17 August 2014 - 12:09 AM
Edited by Modo44, 17 August 2014 - 12:10 AM.
#5
Posted 17 August 2014 - 12:56 AM
Now, if the Clans actually had plain-jane ACs, the real purpose behind them would be to carry alternate types of ammunition.
UACs can only fire standard ammo and LBX can only fire cluster-shot or standard ammo. (Notice I said standard ammo instead of 'slugs'. LBX cannons do not and never had 'slug' ammo. Simply "Cluster Shot" and "Standard autocannon ammunition."
#6
Posted 17 August 2014 - 01:11 AM
Koniving, on 17 August 2014 - 12:56 AM, said:
Now, if the Clans actually had plain-jane ACs, the real purpose behind them would be to carry alternate types of ammunition.
UACs can only fire standard ammo and LBX can only fire cluster-shot or standard ammo. (Notice I said standard ammo instead of 'slugs'. LBX cannons do not and never had 'slug' ammo. Simply "Cluster Shot" and "Standard autocannon ammunition."
I coulda sworn some descriptions of LB-X weaponry operation had them firing slugs, even the larger calibers. Which never made sense in my mind, considering AC 20s, never fired a single slug.
#7
Posted 17 August 2014 - 01:11 AM
Koniving, on 17 August 2014 - 12:56 AM, said:
Yes, I meant it when I wrote "potential pinpoint". The burst shots can all be aimed at one location when you get a really good position/stationary target. I think the LB2-X and LB5-X are the closest to an actual Clan pinpoint autocannon thanks to their small spread.
#8
Posted 17 August 2014 - 01:16 AM
IraqiWalker, on 17 August 2014 - 01:11 AM, said:
Sarna's LBX-20 description, akin to its AC/20 description, is written by one of those "one shot enthusiasts." What's funny is its got on the end "In addition, like other 20-class autocannon, the LB 20-X AC can be split among BattleMech locations." Which can only be done with burst fire weapons.
The proper LB-X Autocannon description on Sarna states "The most notable feature of the weapon was its ability to fire both standard HEAP rounds and a specialized anti-'Mech cluster round."
The Standard HEAP rounds are the same that regular ACs fire.
#9
Posted 17 August 2014 - 01:19 AM
The lowest caliber of an AC/2 is supposedly 30mm.
LBX-2s are listed as low as 20mm (Defiance Shredder, Fortress Republic, modified Catapult).
Which MGs are 12.5mm (most vehicles), 20mm (mech), 22mm (JES 1 entry on TRO 3075), and 25mm (mech). So I thought that was curious.
Ultra autocannon/2s are also listed as low as 20mm (Mydron Model D-rf, Imminent Crisis, Jagermech III).
I don't know what they cap out at.
The only ultra and LBX 20s I have listed from books are the Defiance Thunder Ultra and the Defiance Disintegrator LBX. Both from Patriots and Tyrants and listed 120mm. The ultra on a Blitzkrieg. The LBX on a Barghest; with Illusions of Victory and The Dying Time also confirming it to be a (depending on which book) between 10 and 12 shots for their standard ammo to get their damage rating. I distinctly recall something along the lines of (paraphrased) "after firing a payload of 11 rounds, the pilot observed that his ammo count indicator shifted from 4 reloads to 3 as the echoes of [long atmospheric description of the audio of a magazine change in progress]."
In one version of that LBX, it actually had 40 'bits of flak'. In another, with a different author it only had 8 'bits of flak'. And in the third it was the standard 20. So there are some liberties in there.
Edited by Koniving, 17 August 2014 - 01:31 AM.
#10
Posted 17 August 2014 - 04:36 AM
IraqiWalker, on 16 August 2014 - 11:40 PM, said:
Otherwise NO ONE would run clan mechs with UACs, just ACs, clan lacks PP FLD.
They generate the same heat, if you don't fire in ultra mode.
Also, as the default is standard cycling, UAC's never jam unless you doubletap them - hold the fire button down, they'll fire all day.
There is literally no reason to use standard clan autocannons, they're just placeholder weapons.
#11
Posted 17 August 2014 - 05:02 AM
#12
Posted 17 August 2014 - 12:00 PM
Wintersdark, on 17 August 2014 - 05:02 AM, said:
Same time as the ER LL.
The UAC/10 and UAC/20 are currently at canon values.
Here's a funny thing.
If we went by CANON heat values...
You would have a reason to run the Clan AC.
LBX and thus the Clan AC placeholder for 10 is "2 heat" (UAC/10 is 3). LBX and thus Clan AC placeholder for 20 is 6 heat.
IS AC/20 is supposed to be 7 heat.
Clan UAC/20 is supposed to be 7 heat.
Clan UAC/10 is supposed to be 3 heat.
IS AC/10 is supposed to be 3 heat.
IS LBX and Clan LBX/10 (and thus Clan AC/10) is supposed to be 2 heat.
PGI is juggling numbers because it doesn't know what it's doing.
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