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Report Here: Desync, Rubberbanding, Warping Mechs And Fps Drops!

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#1 Sarlic

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Posted 26 August 2014 - 11:28 AM

Please report issues, problems and more in this thread to keep the rest of the feedback section clean.

Thank you for your time and report!

Edited by Marvyn Dodgers, 26 August 2014 - 03:14 PM.


#2 Brixx

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Posted 26 August 2014 - 11:55 AM

Did not take long! Two matches played, first match with a like 10-seconds-desync+rubberbanding and a full-desync in the second match. FPS low/high as usual.

#3 Karm Asutor

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Posted 26 August 2014 - 12:08 PM

Again totally desynced!?! Why isn't it fixed yet? Must we really spam this forum over and over again? It's just not playable. Why do you put out new mechs, new features as community warfare, while your game is broke? Why such happy dev-logs, while your game is unplayable in the first place? It's almost an insult to your player base..

#4 Zyllos

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Posted 26 August 2014 - 12:09 PM

I have lots of FPS hitching and wild changes in FPS during gameplay.

75+ (maxed for vertical sync) while at spawn and moving to the fight. Once the fighting started, I got around 20 to 25 FPS. Sometimes, my entire game just stops rendering for microseconds (micro stutters) and I have had some crashes while alt+tabbing (I sent in a crashdump.dmp file when it happened).

I have also had my video card kernel crash several times on me trying to alt+tab. This also would cause the computer to go into an extremely unstable state where the video card kernel would crash, my monitor would lose signal, then regain signal, Windows telling me the kernel has rebooted, would automatically try to focus on MWO again, then crash the video card kernel again. It would repeat this step continuously until I just physically turned off or reset the computer power.

Edited by Zyllos, 26 August 2014 - 12:10 PM.


#5 Solomon Ward

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Posted 26 August 2014 - 12:13 PM

10 second desync in the middle of the key battle and dead afterwards.

So frustrating.

#6 MountainCopper

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Posted 26 August 2014 - 12:17 PM

First game after the patch I was a full 20s out of the game.

Earlier, shortly before the patch, had 2 games where I was out of the game and never could get back in...

#7 Roland

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Posted 26 August 2014 - 12:50 PM

The whole server seems borked... Various "unknown failures" kick me to the login screen, then stuck connecting forever just when loading the game.

#8 Willard Phule

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Posted 26 August 2014 - 02:04 PM

every match so far. Best part, though, is that it tends to happen toward the beginning so we've got lots of free meat in the spawns.

#9 Gabbatek

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Posted 26 August 2014 - 02:09 PM

getting really bad lag since patch

took 4 tries to log in as well

#10 Scoots

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Posted 26 August 2014 - 02:21 PM

Experiencing several desyncs in almost every game. Including rubberbanding. In some rare cases even disconnecting issues.

#11 Gabbatek

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Posted 26 August 2014 - 02:27 PM

my mech just desynced its self to death mid battle

#12 Michael Abt

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Posted 26 August 2014 - 02:28 PM

Same problems, almost every match now, so it went from bad to worse.

#13 Summon3r

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Posted 26 August 2014 - 02:44 PM

this all better come with a huge roll back of our premium time

#14 ManusDei

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Posted 26 August 2014 - 03:16 PM

disappointed today's patch did nothing to solve the desync issue. As usual every other match I desync at the most critical point in a battle then POOF spontaneous combust and see my screen that says "killed by...." How frustrating.

#15 Sarlic

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Posted 26 August 2014 - 09:40 PM

I still got the same desync. Cant do anything and then poof! mech to the next World.

Edited by Sarlic, 26 August 2014 - 09:41 PM.


#16 Sudden

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Posted 26 August 2014 - 10:49 PM

weird I have had none of the above mentioned problems since the patch

#17 STEF_

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Posted 26 August 2014 - 11:09 PM

Yesterday I've played 10 matches, more or less, and 8 games (80%) had at least one player with ping 0.
"At least" means this: in two matches I found 2 players with ping 0.

#18 DDDs

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Posted 26 August 2014 - 11:23 PM

First match, died early, no desync. Second and third match, desync, ALT-F4. The secret to not getting desyncs is to die early. Or don't play.

#19 Uncleclint

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Posted 27 August 2014 - 12:48 AM

Last half hour or so... the last 3 games all desynced after a couple of minutes. Stopped playing now, it doesn´t seem to get any better soon.

#20 MountainCopper

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Posted 27 August 2014 - 01:13 AM

View PostRoland, on 26 August 2014 - 12:50 PM, said:

The whole server seems borked... Various "unknown failures" kick me to the login screen, then stuck connecting forever just when loading the game.

Yes, exactly on that I was going to comment right now.

After the most recent hotfix, I get a lot of "Unknown failures" and endless "Connecting" to the Mechlab. Reaching the point, where the game has to be killed with the task manager...





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