Myself personally, and quite a few other players feel that the current JJ #'s are in need of some adjustments.
We know that you wanted to alter the balance between single jets, and full jets, but the thrust for 100% available max jets being equipped just doesn't seem to be where it needs to be to justify carrying your maximum # available.
There is also the issue of these clan mechs with Fixed JJ slots, and others such as the Hero Jester that could use some attention.
We all know that poptarting has been a big issue amongst the community, so I ask, is there a way to restore maneuverability back into JJ's while reducing the efficiency of poptarting with heavy weapons?
In the current way JJ's are working, they're really not very fun, and much diminished from what they used to be.
The problem lies in the balance between JJ equipped mechs, and those without.
If slope tolerance was adjusted a little more in favor of mechs with no JJ ability, or even to add some features back into already existing modules, such as the HillClimb module, that offers mechs better ability to get over raised surfaces and ramps, I think that would do alot to balance out the difference.
Back to jumpjets, would it be a possibility if thrust #'s were bumped up a little bit, that the same crosshair shake and convergence that is applied while thrusting could be adjusted to be a little smoother transition, instead of where you instantly let off the jets and your aim is instantly perfect again.
If thrust could go back up, making the convergence come back a little more slowly instead of instantaneously, that could bring maneuverability of jumpjets back to "being fun again", without throwing balance.
JJ's could also use a little buffer for fall recovery, such as, when you're falling into the negative #'s, giving JJ's a boost of 25% so you can actually recover instead of being stuck in that fall for the entire duration of the burn, could bring a little more fun back into the current system.
Your #'s for fall damage seem appropriate and well balanced now, and Heatscale seems on target, could we get some relief on Thrust and max heights?
What are you guy's thoughts on where JJ's are currently sitting?
Edited by Mister D, 27 August 2014 - 02:51 AM.