So, Where Is The Extra Premium Time For Not Patching The Servers Properly?
#1
Posted 30 August 2014 - 06:24 PM
News flash! People are still disconnecting, complaining of desyncs, and my ping got worse after the patch. The thing about premium time is it makes the game tolerable.... barely. I know as soon as it turns off I won't want to bother logging in compared to what the grind truly is.
There's a major national holiday coming up and with that time off, it would be nice to have a reason to log in. Clan Wars sure isn't it. The sale full of the same old stale mechs sure isn't it. More premium time would go a long way towards keeping active participants.
That's my 2 cents for the evening. I'm off to go enjoy some real games that are enjoyable once paid for on Steam. Since I've invested more than a few AAA games worth into MWO, it's pretty sad it doesn't even feel like a real finished game.
#2
Posted 30 August 2014 - 06:44 PM
#3
Posted 30 August 2014 - 07:54 PM
lockwoodx, on 30 August 2014 - 06:24 PM, said:
News flash! People are still disconnecting, complaining of desyncs, and my ping got worse after the patch. The thing about premium time is it makes the game tolerable.... barely. I know as soon as it turns off I won't want to bother logging in compared to what the grind truly is.
There's a major national holiday coming up and with that time off, it would be nice to have a reason to log in. Clan Wars sure isn't it. The sale full of the same old stale mechs sure isn't it. More premium time would go a long way towards keeping active participants.
That's my 2 cents for the evening. I'm off to go enjoy some real games that are enjoyable once paid for on Steam. Since I've invested more than a few AAA games worth into MWO, it's pretty sad it doesn't even feel like a real finished game.
#4
Posted 30 August 2014 - 09:24 PM
#5
Posted 30 August 2014 - 10:26 PM
and zero, on 30 August 2014 - 09:24 PM, said:
Too be fair though, I don't think PGI ordered the server move... as it's most likely IGP's call and they (IGP) reside in Montreal...
#6
Posted 30 August 2014 - 10:31 PM
#7
Posted 30 August 2014 - 10:33 PM
Deathlike, on 30 August 2014 - 10:26 PM, said:
Too be fair though, I don't think PGI ordered the server move... as it's most likely IGP's call and they (IGP) reside in Montreal...
Oh? Well, even if that is true, you would expect a publisher to coordinate better with the dev studio, vice versa.... Im also still suspicious that PGI is IGP...
#8
Posted 30 August 2014 - 10:39 PM
and zero, on 30 August 2014 - 10:33 PM, said:
PGI was IGP once upon a time, but things changed, and IGP does control a bit more.
For instance, MW Tactics (a game that's technically going nowhere with ongoing Founders packs) was affected more by the move... needing 72 hours (3 days) to put a statement out (which should be like tomorrow or Tuesday
Edited by Deathlike, 30 August 2014 - 10:40 PM.
#9
Posted 31 August 2014 - 01:09 PM
#10
Posted 31 August 2014 - 01:24 PM
tldr; its was all free.. btw, they gave it up for free.. Ohh, did I mention you got if for free?
#11
Posted 31 August 2014 - 01:32 PM
Mickey Knoxx, on 31 August 2014 - 01:24 PM, said:
tldr; its was all free.. btw, they gave it up for free.. Ohh, did I mention you got if for free?
Ohh, did I mention my time isn't free? Believe it or not F2P games have to compete over the player's time, because there usually isn't enough incentive to otherwise invest in over a game with higher production value, content, and service/support. That's why these bonuses are so important, because they raise the level of quality up to worthy levels of time investment. That's also why they charge for it, because the whole purpose is to make the "free" part of the game just miserable enough players will be willing to "pay" for a typical experience you get with normal polished titles.
Like I said, it doesn't hurt to ask them to prolong the agony just a little bit longer before it goes back to the sewer. Russ himself even mentioned participation levels for the last challenge were higher than they've been in MONTHS. Not days, not since "last weekend", not weeks, but MONTHS. I'm willing to put money on the premium time being the reason, because this game has gated and grinded their user base to the point they've left for greener pastures, and it's that premium time value in which casual fresh blood is willing to tolerate this mess.
Closing statement: The event last week proved that MWO's business model and grind factor do not work and you've bleed your community dry. Time to change "premium" values to the norm, and work on new incentives PGI.
Edited by lockwoodx, 31 August 2014 - 01:40 PM.
#12
Posted 31 August 2014 - 01:51 PM
Mickey Knoxx, on 31 August 2014 - 01:24 PM, said:
tldr; its was all free.. btw, they gave it up for free.. Ohh, did I mention you got if for free?
Except that the game has been and still is unplayable for many between lag, desyncs, and high pings some of us can't play.
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