Most Underated Mech
#21
Posted 15 October 2014 - 12:15 AM
#22
Posted 15 October 2014 - 06:44 AM
I've had people compliment my piloting of it because most people do not expect a commando to be so fearsome because of it being a small 25t light class. Sure most people using the commando will be running an XL engine, which means if you get knicked too many times you're gonna explode even if its not a CT kill. But the fact is you can pretty much dodge fire and run circles around people with a pretty potent salvo of weapons. Assault mechs don't stand a chance typically, especially if you can keep in pace of their movement changes and able to keep your ML and 3 SRM2's in his back.
Edited by Andor Chazar, 15 October 2014 - 06:47 AM.
#23
Posted 15 October 2014 - 07:17 AM
#24
Posted 15 October 2014 - 07:25 AM
Andor Chazar, on 15 October 2014 - 06:44 AM, said:
I've had people compliment my piloting of it because most people do not expect a commando to be so fearsome because of it being a small 25t light class. Sure most people using the commando will be running an XL engine, which means if you get knicked too many times you're gonna explode even if its not a CT kill. But the fact is you can pretty much dodge fire and run circles around people with a pretty potent salvo of weapons. Assault mechs don't stand a chance typically, especially if you can keep in pace of their movement changes and able to keep your ML and 3 SRM2's in his back.
Damn, I love my Commando's.
Here's my new answer.
Most underrated light: Commando
Most underrated medium: Trebuchet
Most underrated heavy: Dragon
Most underrated assault: Awesome
#25
Posted 15 October 2014 - 07:33 AM
#26
Posted 15 October 2014 - 07:43 AM
Commandos are a little more common now but still kinda rare.
#27
Posted 15 October 2014 - 07:44 AM
Escef, on 14 September 2014 - 11:07 AM, said:
Quoted for truth. I've started playing my Battlemasters again for the first time since I mastered them back when they released, and I'm consistently demolishing Atlai, Dire Whales, and Stalkers with ease. It's agile, it's fast, it has enough hardpoints to pack a serious energy punch AND is capable of sporting large enough engines and enough heat sinks to keep it running cool. My BLR-1G has joined my AS7-D-DC and STK-3F on my list of "mechs I am seriously competitive in".
It's an under appreciated gem, and the only reason for it is that it's a brawling monster truck that got released at a time where long range combat was king.
#28
Posted 15 October 2014 - 07:46 AM
Edited by 3xnihilo, 15 October 2014 - 07:47 AM.
#29
Posted 18 October 2014 - 05:46 AM
All Locusts: Too lightweight to really matter, and they don't bring anything special to the battlefield - no jumpjets, no ecm, nothing really. Oh, and the view out of their cockpit is horribly cramped and blocked with bars and such, making them even harder to use effectively.
Non-ECM Commandos: Slightly more durable locusts, basically.
Non-ECM Cicada: The lack of missiles here is what kills them. They are too large to dodge attacks like lights, so they need decent brawling weapons... but none have missiles. Instead, you can overheat nicely with too many energy weapons, or you can try to find something useful to do with too many ballistics slots on a 40 ton mech. This is just bad mech design, not bad implementation in MWO.
Trebuchet: Not really sure what it does... except wish it were a Griffin, which handles missiles better, has better hitboxes, etc.
Dragon: This one *could* have worked, save for that huge center torso that leaves it open to easy death.
Quickdraw: A 60-mech that is about as large as an 80-ton mech. Also comes lacking ballistics and with limited missile options... Not really good for anything, except a bit of energy-based jump sniping... and getting legged.
Thunderbolt: Decent hardpoints, but still a bit too large (and yet still smaller than the Quickdraw), and too focused on "balanced" loads to be that good.
Awesome: Oversized hitboxes and no ballistics. Still, it can pack decent firepower and serves as a solid LRM platform... but other mechs can do almost anything it can do better.
Battlemaster: Better than an Awesome since it's hitboxes are not as terrible and it has some ballistics options, but still considered poor.
Atlas-K: Infamous for being the most expensive IS mech and yet the weakest Atlas all at once. Also comes with an XL engine, which is silly in an Atlas. Not as bad if you can use the XL somewhere else.
#30
Posted 20 October 2014 - 02:19 PM
http://mwo.smurfy-ne...491e504c7a6bf94
i bought the Mad Cat pak on saturday and i figured i'd start leveling the worst mech of the bunch - the adder. boy was i wrong - as a joke threw on 2 cERPPCs/14 DHS which is an obscenely low amount of DHS, and i literally spend half of every game overheated on hot maps, with more than a few deaths by overheating. but 1.75 K/D and 420 avg damage/game? what the hells going on around here? and none are past basic yet lol
but as mentioned earlier, nobody pays attention to the little adder and i just get the job done with it. 2 high mounted energy weapons, literally half the height of the stormcrow - i'l take it over the Kit any day
since the double cERPPC was getting a little 'crazy with the heat' i tried dual cLPlas but i HATE the unleash time so tried a compromise - this is pretty much perfect. note: i don't even assign the flamer to a button - waste of a button slot
http://mwo.smurfy-ne...db0ad5e3ffd2486
Edited by JagdFlanker, 20 October 2014 - 02:22 PM.
#31
Posted 20 October 2014 - 02:29 PM
#32
Posted 20 October 2014 - 02:46 PM
Uite Dauphni, on 24 September 2014 - 07:54 AM, said:
Sure, 99.9% of pilots will die horrible fiery deaths in them, but the ones that truly learn to master it are some of the scariest people on the battlefield. The skill cap for this mech is pretty much off the charts compared to any of the others, but the rewards that come with it are undeniable. I have seen Locusts rip through literally half a team, constantly dodging and weaving, not taking hits while placing perfect shots into any vulnerable parts. I have seen people being able to do this consistently across matches and they always leave me, as a Heavy pilot who'd barely last ten seconds in a Locust, completely humbled.
To be honest, I've never seen a locust do that. I'm sure there's someone who does that well, but in a locust they're not the scariest people in the battlefield.
#34
Posted 20 October 2014 - 03:31 PM
Also, I'm not sure I want to know how many virgins you sacrificed to get that score.
Edited by Trumpetteer, 20 October 2014 - 04:43 PM.
#35
Posted 20 October 2014 - 03:54 PM
TopshotTiger, on 13 September 2014 - 08:39 PM, said:
According to sarna.net, the Orion was supposed to be one of the best IS mechs ever built. I'd definitely agree that they're underated. Even in MWO they still seem like quite a threat, What with the threat of the Clans, any dangerous mech that's talked about seems to be a clan mech.
#36
Posted 22 October 2014 - 10:18 AM
Uite Dauphni, on 24 September 2014 - 07:54 AM, said:
Sure, 99.9% of pilots will die horrible fiery deaths in them, but the ones that truly learn to master it are some of the scariest people on the battlefield. The skill cap for this mech is pretty much off the charts compared to any of the others, but the rewards that come with it are undeniable. I have seen Locusts rip through literally half a team, constantly dodging and weaving, not taking hits while placing perfect shots into any vulnerable parts. I have seen people being able to do this consistently across matches and they always leave me, as a Heavy pilot who'd barely last ten seconds in a Locust, completely humbled.
THEB33F ( ͡° ͜ʖ ͡°)
JagdFlanker, on 20 October 2014 - 02:19 PM, said:
http://mwo.smurfy-ne...491e504c7a6bf94
i bought the Mad Cat pak on saturday and i figured i'd start leveling the worst mech of the bunch - the adder. boy was i wrong - as a joke threw on 2 cERPPCs/14 DHS which is an obscenely low amount of DHS, and i literally spend half of every game overheated on hot maps, with more than a few deaths by overheating. but 1.75 K/D and 420 avg damage/game? what the hells going on around here? and none are past basic yet lol
but as mentioned earlier, nobody pays attention to the little adder and i just get the job done with it. 2 high mounted energy weapons, literally half the height of the stormcrow - i'l take it over the Kit any day
since the double cERPPC was getting a little 'crazy with the heat' i tried dual cLPlas but i HATE the unleash time so tried a compromise - this is pretty much perfect. note: i don't even assign the flamer to a button - waste of a button slot
http://mwo.smurfy-ne...db0ad5e3ffd2486
http://mwo.smurfy-ne...c9549c11d338f81
I two shot Dire whales from the rear in this.
FEAR THE KIT FOX
#37
Posted 29 October 2014 - 12:45 PM
Sep, on 22 October 2014 - 10:18 AM, said:
http://mwo.smurfy-ne...c9549c11d338f81
I two shot Dire whales from the rear in this.
FEAR THE KIT FOX
Still scarier than a Lolcust.
#40
Posted 11 November 2014 - 12:53 PM
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