What is most important to you in choosing a Mech?
#1
Posted 23 June 2012 - 03:18 AM
What about yourself? Aesthetics or practicality?
Ex. I think the Ares looks incredibly cool, but it probably has to be the most impractical hunk of steel ever made.
#2
Posted 23 June 2012 - 04:09 AM
#3
Posted 23 June 2012 - 04:12 AM
#4
Posted 23 June 2012 - 04:13 AM
#5
Posted 23 June 2012 - 04:25 AM
#6
Posted 23 June 2012 - 04:34 AM
if it hits both my taste of looks and demands for functionality, it´s a good mech
#7
Posted 23 June 2012 - 04:36 AM
#8
Posted 23 June 2012 - 04:40 AM
#9
Posted 23 June 2012 - 04:41 AM
If i do not like the look of a mech I'm not interested.
#10
Posted 23 June 2012 - 04:43 AM
#11
Posted 23 June 2012 - 04:47 AM
Energy weapons don't use ammo so thats a plus but they are short duration dots in this one rather than being all damage up front like ammo based weapons... Thats how I understand it anyway... Means you will have to hold your bead on them for a few seconds
#12
Posted 23 June 2012 - 04:48 AM
Edited by Gaussguy, 23 June 2012 - 04:49 AM.
#13
Posted 23 June 2012 - 05:33 AM
#14
Posted 23 June 2012 - 05:41 AM
Imo, the entire premise of Mech combat is style over substance anyway; Choosing the most effective mech when mechs as a concept are about as ineffective a weapon as could be imagined is like a logical oxymoron.
(but that said I can totally see their PoV).
But you must compromise in any team game, so if I need a scout, I'll use a sexy little number like a Raven, or Cougar (if I can go clan), but all things being equal, I'll just choose the best looking chassis & make it work.
#15
Posted 23 June 2012 - 06:28 AM
Atlases and other armor heavy humanoids are some of my favorites. Giant space stompy death robot knights have an enduring place in the cockles of my heart.
Some of the absurd chicken leg ones as well... Bushwacker especially. As far as function, I'm partial to a solid spread of weapons. Most of my favorites get a very minor redesign in consolidating ammo to one torso location and addition of CASE.
As far as it goes, the [post='http://www.sarna.net/wiki/Shadowhawk']Shadowhawk[/post] has one of my favorite loadouts. With the -5M update, it hits all the high points I like. Stock or -5M, it has LRMs for long range harassment, an AC/5 for poking holes consistently, and some extra punch at close range with the SRM and ML. Tabletop, if I kept the SRM2, I'd run specialty ammo (inferno). Most often, I'd prefer to reduce the risk of slagging the mech by dropping the small launcher for more medium lasers to add to battlefield endurance.
#16
Posted 23 June 2012 - 06:32 AM
but i will not pick an ugly mech ever
#17
Posted 23 June 2012 - 06:35 AM
What weaponry does it have, and how is it best used to achieve the goals I see as my niche-role in the battle? Am I better off flanking or holding the line. Perhaps staying back at distance to provide heavy fire support?
Can you see yourself doing that job well?
Once you figure that out, I guess the rest just kind of falls into place.
#18
Posted 23 June 2012 - 06:37 AM
#19
Posted 23 June 2012 - 06:43 AM
i don,t care if i look good dying,i just don,t wanna die
Edited by VX Seraphin, 23 June 2012 - 06:44 AM.
#20
Posted 23 June 2012 - 06:45 AM
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