Soulscour, on 14 October 2014 - 07:50 PM, said:
There is an exception to every rule. I choose to use my hunchbacks in more brawly configurations so xl is out of the question. I pilot them where they are either getting the jump on other mechs and then to run away or as escort mechs in a group. They are not ment to go toe to toe with heavies and assaults on even terms. Hunchbacks dont stay in brawls. They dart in and out of them. Sometimes they stick around if they are unnoticed.
Yeah, I actually enjoy taking damage in my HBK, as long as it results in better trades for my *team* as a whole.
I get that a lot of players want to be the hero sitting in the back unmolested racking up all the damage.
But two mechs with some lost armor and fully functioning weapons is better than 1 dead mech and another that's fully functioning.
The key is to ride that thin line between tanking too many hits and losing weapons, or not taking any fire at all. You want to get in there for the initial clash, but use your speed to get away before you can get focused down too hard and lose weapons. Rotate yourself out. Then when your bigger brothers get there to push, they go in fresh, and hopefully find and prioritize the same target you've already damaged, and you can come in behind your teammates while they draw attention and draw fire and get in your own shots.
If your team is going to take 1000 points of damage in the first 30 seconds of fighting, it's better if that's spread all across the entire team, not for 3 or 4 poor ******** to eat all of it and die while weenies in the back stand completely fresh.
It's why it's such an awesome feeling to have brave teammates with you in a PUG game. You see a teammate get hit, and instead of everyone on the team getting scared, they get pissed and surge in to get some payback for that hit. And when you go in for a shot and get hit, you watch as your teammates shoulder up beside you and unleash a torrent of return fire in retaliation for the hit you took. For teammates like that I have no problem getting hit and even dying if it means the team wins. I'll take dying all day every day every single game with zero kills if it meant having teammates like that with me and winning games.