Mad Dog - 7 Days Later
#1
Posted 01 October 2014 - 10:47 AM
Thoughts?
#2
Posted 01 October 2014 - 10:54 AM
#3
Posted 01 October 2014 - 11:03 AM
It is fun though, I like it.
#4
Posted 01 October 2014 - 11:04 AM
#5
Posted 01 October 2014 - 11:04 AM
Armor is what you'd expect on a 60 tonner, though, and it's less heat efficient than most other clan mechs. Keep that in mind.
#6
Posted 01 October 2014 - 11:05 AM
At least its not a Dragon.
#7
Posted 01 October 2014 - 11:11 AM
Edited by Dahnyol, 01 October 2014 - 11:12 AM.
#8
Posted 01 October 2014 - 11:13 AM
#9
Posted 01 October 2014 - 11:15 AM
Dahnyol, on 01 October 2014 - 11:11 AM, said:
You can't run 22 tubes with Artemis. You can take 2 MLs, 22 tubes and 400-600 missiles.
Why wouldn't you XL a SHD?
#10
Posted 01 October 2014 - 11:18 AM
Mcgral18, on 01 October 2014 - 11:15 AM, said:
You can't run 22 tubes with Artemis. You can take 2 MLs, 22 tubes and 400-600 missiles.
Why wouldn't you XL a SHD?
Because not everyone has to have the same cookie cutter loadout?
Take out the artemis, big whoop the loadout is still very strong. The point being it is a good mech and the "paper side torsos" is not really a good argument considering its role and weight.
#11
Posted 01 October 2014 - 11:31 AM
Is everyone else still having that problem?
#12
Posted 01 October 2014 - 11:34 AM
Appogee, on 01 October 2014 - 11:31 AM, said:
Is everyone else still having that problem?
Make sure you have the money for the armor, and the weight available.
#13
Posted 01 October 2014 - 11:36 AM
#14
Posted 01 October 2014 - 11:38 AM
Khobai, on 01 October 2014 - 11:05 AM, said:
At least its not a Dragon.
Here we go again. You ******* don't know how to play dragons. They are fine, but most MWO players don't have the proper mindset and twitch skill to pilot them effectively.
#15
Posted 01 October 2014 - 11:40 AM
#16
Posted 01 October 2014 - 11:42 AM
Haven't gotten mine mastered yet due to time constraints, but have been contemplating dumping my DXP weekend's haul of GXP into doing so just to be a douche. I could very easily see these things becoming a whole new ball game with doubled basics, even more so than most other 'Mechs.
#17
Posted 01 October 2014 - 11:45 AM
1-runs hot
2-seems to have the Daishi pebble syndrome, gets stuck on walking on objects
3-climbs up hills like an Atlas going backwards
but I really like the mech heh!
#18
Posted 01 October 2014 - 11:47 AM
Mcgral18, on 01 October 2014 - 11:15 AM, said:
You can't run 22 tubes with Artemis. You can take 2 MLs, 22 tubes and 400-600 missiles.
Why wouldn't you XL a SHD?
We are talking about the Mad Dog right?
http://mwo.smurfy-ne...a5aad39cbbfabf3
This build has an SRM28 with artemis, 7 tons of ammo and 2 backup ERMLas. Not the most heat efficient but not terrible either.
#20
Posted 01 October 2014 - 11:50 AM
1)LRM Till you are out of ammo to soften up targets
2) Go in with ML's and AC to finish things off.
You really shine if you can mitigate damage in the opening minutes and dish it all out indirectly.
Then you smash through hopefully what is left.
It is a support mech, a Clan Catapult if you will. It actually really reminds me of MW4's version with all the missiles and secondary weapons.
-ST
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