Alek Ituin, on 01 October 2014 - 09:02 PM, said:
Actually, if you would read it comes down to:
More Mobility + Moderate Firepower
Is better than
Less Mobility + Loadz a Dakka
Basically all of the greatest tacticians mirror this sentiment, my arrogance is not a factor in my critique of your playstyle. It's Rommel, Sun Tzu, Yi Soon Shin, basically every skirmisher in the American Revolution, the Vietcong, the IJA forces in WWII... You know, all the leaders of numerically inferior forces (or numerically inferior forces) who could demolish (or cause serious damage to) opponents with a 2:1 or even 3:1 advantage using DUNDUNDUN - Mobility.
Dakka aint shiznit if you can't shoot the git that's shootin you. There's a reason we don't just stand in lines and shoot each other in turns anymore (Hint: It's stupid, skirmish warfare is better).
But hey, "this is a game" and "IRL tactics don't apply", right? Or "Dakka iz da bestest ya git"? How about "You don't even know scrublet! UGNGHGNGUFNGFGFKGNHFKGNHF" or the ever present "I'M COMPETITIVE L33T PRO AN U RNT SO... NUH UH"?
EDIT: I also love that you jump straight to ad hominem attacks ("You're arrogant!") and provide precious little else to back your position that firepower is the only key variable in the outcome of a battle.
I Can really back this up 100%
In the past before we had clan mechs, yes you could mount firepower with still having a average speed. but lately cause of Clan set High speeds for Heavy and Medium mechs (this is what makes clans atm very effective in games) is the mobility of a medium mech for Heavy chassis that CAN carry Assault Mech array of weapons.
However Clan weapons are also a little hotter, as well as stronger and Further range, but longer duration that allow you to as IS spread the dmg over your mech more easy.
to Negate this as IS. Speed and mobility as well as the use of terrain allow you to just blitz up to them unseen and wait till in striking range that your fight will be swift and strong. "yo sup - ALPHA STRIKE !!!" and you totally will fight in your favor. because our weapons are of shorter duration and our AC's are full dmg in 1 strike.
IS simply now shine's in the 270M or closer brawling range, rather then taking up the fights with LRM or Any form of range combat. because right now IS just cant keep up on the superior dmg and range of clan tech. but you will always see that players will not like this aspect at all and will always die and wonder why they keep failing.
IS players, just Speed up your mechs to at least 75 to 80 KPH pref 80+ and you can play blitz striking suprise attacks with great effect, if your used to brawl, just dont be seen to early.