Limited Fps
#1
Posted 08 October 2014 - 10:23 PM
my problem is that my fps is limited to 30.
i didnt change anything or something.
so why is that and where can i change it?
because 30fps makes it impossible.
i hope someone can help me and i can get back in my mech
#2
Posted 08 October 2014 - 10:34 PM
Edited by Ocilfa, 08 October 2014 - 10:35 PM.
#3
Posted 08 October 2014 - 11:20 PM
#4
Posted 09 October 2014 - 12:06 PM
#5
Posted 09 October 2014 - 12:22 PM
You may also want to go back into your settings in the game in case somehow your previous settings have changed (this doesn't normally happen with patches, but anything's possible I guess).
#6
Posted 09 October 2014 - 06:08 PM
#7
Posted 09 October 2014 - 06:18 PM
feature if your display's refresh rate is 60Hz and V-sync is set to
half of the display refresh rate.
At least this is what happened to me once.
Hope it helps.
#8
Posted 09 October 2014 - 06:49 PM
Summon3r, on 09 October 2014 - 06:08 PM, said:
This line of thinking is obsolete, the human eye can detect more than 30 fps.
#9
Posted 09 October 2014 - 06:59 PM
ninjitsu, on 09 October 2014 - 06:49 PM, said:
This line of thinking is obsolete, the human eye can detect more than 30 fps.
Yup.
Quote
However on a more practical note, most monitors refresh rates are not capable of displaying more than 60fps at a time so anything more than that is either wasteful or needs correction via vsyc in order to prevent "out of sync" issues.
--
On a more related note, this user also reported this issue with this patch: http://mwomercs.com/...fps-is-limited/
I'm beginning to think this may be a bug.
Edited by Darth Futuza, 09 October 2014 - 07:00 PM.
#11
Posted 10 October 2014 - 09:34 AM
Summon3r, on 09 October 2014 - 11:15 PM, said:
either way you look at it 30 fps is 100% playable, especially with the amount of info given
I guess it's a matter of opinion/preference. 30 fps is not playable to me. If you're max FPS is 30, how low does it dip to? This game doesn't hold a super constant frame rate on most machines.
#12
Posted 13 October 2014 - 07:42 AM
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