Deal With It(Timberwolf)
#1
Posted 22 October 2014 - 08:27 PM
#2
Posted 22 October 2014 - 08:45 PM
#3
Posted 25 October 2014 - 06:21 PM
#4
Posted 25 October 2014 - 06:40 PM
#5
Posted 25 October 2014 - 07:02 PM
#6
Posted 27 October 2014 - 06:55 AM
Edited by FoxTrot05, 27 October 2014 - 12:41 PM.
#7
Posted 27 October 2014 - 07:08 AM
#8
Posted 28 October 2014 - 06:44 AM
Tired of 900dmg games earning 100k CBills? Use this instead. Less effort, more space money.
#9
Posted 28 October 2014 - 10:04 AM
Knightsljx: As I mentioned in another post, because of the nerf the only viable timberwolf weapon are lasers. BTW, even this is countered by the fact that the highest Targeting comp u can put in the torso is a VI... there is another mech that can us a VII So now ...there are other mechs more suitable for the role of the Timberwolf. Don't forget the Resistance package, which are all laser builds.... it will make theTimbewolf laser build obsolete ....which again brings me to my point...why even bother with a Timbewolf?
#10
Posted 28 October 2014 - 10:19 AM
The only exception was the S CT, where my Active Probe was; I simply had to lose a ton of ammo and put the probe elsewhere.
#11
Posted 28 October 2014 - 12:21 PM
#12
Posted 29 October 2014 - 07:58 PM
So now the timeberwolf lost its variablity, Meaning the many diverse builds I could have used on it are now no longer available. Like I said the only "viable" builds are the laser builds, and for support some srm/lrm and maybe one big ballistic on an arm.
@Foxtrot05 .... which brings me to your build. First of all, that UAC 20 build wont really hold up in a clan build. For IS its great, but not for Clan because of how it "shoots". I've already tried many variations of it on mechs that can carry it and, by itself, it really is not viable. Maybe if you had 2 of them thats another story, (...and I would have used another "20") but the nerf prevents that now. My build has true firepower greater than yours and faster. Your UAC 20 will spread damage all over me as it heats you up...and btw...how much ammo you got? Cant be too much. I can hit you with over 60 points of DIRECT, BURST fire damage in one salvo and thats not an alpha yet I can do that over and over again while running real fast across your screen, and not heat up. My damage will not spread on your mech it will hit One spot (for the most part). I've already tested with a friend of mine in a private match, and yea, no chance for your build to win.
Oh you have jump jets now! Ok...lets see how you land your shots with what...UAC 20 and SRMS while you jump? ...and if you are not jumping, then those jump jets are there for no reason! My build has no JJ, so I can use those tons for something useful. Something to kill your mech with! So in effect, those JJ Handicapped your Timberwolf. Thats why you will lose against me all the time. since your JJ have given me an automatic 4 ton handicap! Do the math, 4 tons of useless JJ, means you dont have 75 tons you are now only using 71...add to that the space limitations.... and you re left with a laser build timberwolf!
Your build would have been great if you had more ballistics....and not the UAC 20 either Also, your build would kick much better with a laser build in place of the uac 20. Lighter and no explosions from ammo. and more damage. Normally that is a stupid suggestion but since the uac 20 heats up so much and the damage spreads anyway, you're really better off using lasers.
Which brings me back to what I was saying, the only viable timberwolf now is a laser build (albeit with some support from srms/lrms). Ballistic build for TW is dead. I am not saying you cannot use it. Heck you can use 3 machine guns too! All I'm saying is its not viable anymore.
Edited by Sindak, 29 October 2014 - 08:09 PM.
#13
Posted 30 October 2014 - 01:13 PM
#14
Posted 30 October 2014 - 01:47 PM
Sindak, on 25 October 2014 - 07:02 PM, said:
I lol'd.
But seriously, you're saying the weight addition is more of a tax on the 75 ton mech than the kitfox? Not trying to be rude here so don't take it the wrong way. I just don't understand the logic here.
Edited by ShinobiHunter, 30 October 2014 - 01:49 PM.
#15
Posted 30 October 2014 - 01:47 PM
#16
Posted 30 October 2014 - 02:35 PM
#18
Posted 31 October 2014 - 10:25 AM
How about "Sindak will win the majority of matches 1v1 vs. T-Wolf in his laser stormcrow due to ability to run away and out range said T-Wolf with a SRM UAC build, if maps are large and open and T-Wolf never gets within 300m"
"but if playing a laser T-Wolf I have more armor and at least equal firepower so if piloted equally I win"
there fixed it.
#19
Posted 31 October 2014 - 04:31 PM
...which brings me to my point: that any good build I can put on a T-Wolf I can at least match or better in another mech..... and the only good builds left for the T-Wolf now are laser based builds.
Happy Hunting!
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