Please Let Us Delete Or Sell The New Free Mechs
#1
Posted 24 October 2014 - 07:52 AM
Don't get me wrong free stuff is great and very kind of you. But.
I have been playing the AS7-S for a few days and its total crap when compared to a Heavy class Clan mech. The Clan Heavy will out perform the AS7-S every time and is 25t lighter!
After trying over and over with lots of diff builds the only thing that works is a long range Missile point and click build. Even that is rather crappy when compared to a TW with missiles.
I just want them gone please make it possible to delete them. Im not asking to let me sell them tho what we choose to do with something you GIVE us is our choice. I already have the free Cent sitting there stripped unable to delete it really don't want my game full of POS mechs I cannot delete.
Im expecting to get flamed for this. Im sure there are builds you can make work thing is I really CBA its too much like hard work when you can just get a Clan mech that out class them.
#2
Posted 24 October 2014 - 08:07 AM
If you're planning on going clan in CW, then you'll be fine. If you're planning on going IS, it can't hurt to do your best in the Atlas and give it a try. If nothing else, it's one of the 3 Atlas you need for mech mastery of the DDC.
#3
Posted 24 October 2014 - 09:17 AM
#4
Posted 24 October 2014 - 09:26 AM
Bront, on 24 October 2014 - 09:17 AM, said:
Something like that would work also, I just don't want to end up with a mech lab full of mechs I don't use and cannot get rid of.
If they had any brain at all they would make it so the mech can be sold but dose not give you any money. Just the cost of the components, that you can sell already.
#5
Posted 24 October 2014 - 09:32 AM
Snaloe, on 24 October 2014 - 09:26 AM, said:
Because they do have a brain, that's exactly not what they are doing.
Those are special mechs, implemented for special reasons and for a limited time. Now imagine them being sold accidentaly? This already happens quite often enough with normal mechs and equipment. The tickets for support would encrease by a lot, if the users are unable to simply buy the mech back, that they just lost by their own mistake.
#6
Posted 24 October 2014 - 09:35 AM
The AH was DoA, but I've finally found a useful play style for it.
As for your inability to hide all your "Crap" mechs, A filter or delete option would be nice. They will be gone in the November 4th patch so you won't be troubled by it for much longer.
Edited by Kali Rinpoche, 24 October 2014 - 09:38 AM.
#7
Posted 24 October 2014 - 09:41 AM
#8
Posted 24 October 2014 - 09:50 AM
Bront, on 24 October 2014 - 08:07 AM, said:
If you're planning on going clan in CW, then you'll be fine. If you're planning on going IS, it can't hurt to do your best in the Atlas and give it a try. If nothing else, it's one of the 3 Atlas you need for mech mastery of the DDC.
Indeed.
Atlas piloting is utterly unlike Timberwolf piloting - which is what the OP meant when he said "Clan Heavy", I imagine.
Also, the Atlas, like most high-tonnage assaults, is terrible to pilot until it gets it's doubled basics and speed tweak. Atlas maneuverability without those is so atrociously bad that the quicker and more agile... Well, anything else, tends to tear them apart.
Snaloe, on 24 October 2014 - 09:41 AM, said:
I'm sure if you're really eager to remove them, you could just email support and request that. My experience is that they've always been very willing to help with anything.
There's no ingame functionality to do it because these mechs are irreplaceable. They'd be inundated with "OMG I SOLD THE WRONG MECH" style tickets.
Few people are particularly offended by having free mechs, so them being locked isn't really a problem.
#9
Posted 24 October 2014 - 11:17 AM
#10
Posted 24 October 2014 - 01:53 PM
Snaloe, on 24 October 2014 - 07:52 AM, said:
Here's the deal....you can just ignore the mech and it's like nothing ever happened. Except you can strip it and make some money off it. There, problem solved.
Oh, you don't agree? Well let me break it down for you, otherwise they just injected a ton of Cbills into the "economy" plus a free mechbay. I've gotten at least 3 mechbays free (2 Cents, this Atlas,) and probably more from other challenges etc. The part you don't see is they won't sell any mechbays if they give them away for free.
So take what you were given and move on. You got free stuff (engine, weapons, armor, heatsinks) that you can sell and it didn't cost you anything.
#11
Posted 24 October 2014 - 01:58 PM
Egomane, on 24 October 2014 - 09:32 AM, said:
How can you sell ANYTHING by mistake ? You must click sell, then confirm you want to sell, it even tells you what you are about to sell.. and this is why they did this.. to stop people clicking sell, reading "You are about to sell bla bla bla are you sure you want to proceed" And clicking yes.. I assume you have done this yourself.
#12
Posted 24 October 2014 - 02:03 PM
Nick Makiaveli, on 24 October 2014 - 01:53 PM, said:
And this is how things will work now.. in a year will I end up with a mech bay full of mechs I cant get rid of ?
Clearly you all love having irremovable mechs and the only real thing to do is to strip it and just let it sit there doing nothing forever unable to delete sell or hide it considering I had already done that before I posted this ill just end this here and leave you fine people to chat with each other.
Sorry for posting just wanted to be able to get rid of something if I chose to.
#13
Posted 24 October 2014 - 02:31 PM
Snaloe, on 24 October 2014 - 01:58 PM, said:
How can you sell ANYTHING by mistake ? You must click sell, then confirm you want to sell, it even tells you what you are about to sell.. and this is why they did this.. to stop people clicking sell, reading "You are about to sell bla bla bla are you sure you want to proceed" And clicking yes.. I assume you have done this yourself.
Anyways, as I said, there is a solution for you. Email support. That's it. They'll remove it for you if you ask nicely.
#14
Posted 24 October 2014 - 03:55 PM
Snaloe, on 24 October 2014 - 02:03 PM, said:
And this is how things will work now.. in a year will I end up with a mech bay full of mechs I cant get rid of ?
Clearly you all love having irremovable mechs and the only real thing to do is to strip it and just let it sit there doing nothing forever unable to delete sell or hide it considering I had already done that before I posted this ill just end this here and leave you fine people to chat with each other.
Sorry for posting just wanted to be able to get rid of something if I chose to.
You know what... my Founder's Atlas sat unused up until two weeks ago... Founder's Atlas... Been playing since Day 1 Closed Beta... I've got plenty of Mechs I haven't dusted off in ages... you have a very entitled attitude from my perspective reading over your comments.
If it truly irritates you to the point of causing a concern to post this thread... next time... email MWO Support and file a ticket instead of beating a dead horse into the ground. Otherwise... good hunting.
#15
Posted 24 October 2014 - 04:07 PM
Grendel408, on 24 October 2014 - 03:55 PM, said:
This
Of course, he probably won't do that, because that would solve his problem and people hate actually solving their own problems.
#16
Posted 24 October 2014 - 07:42 PM
Snaloe, on 24 October 2014 - 02:03 PM, said:
If your bays are "full" (lets say, over 50% composed) of locked in free mechs that you don't use then there's little hope for you, do you really have that few mechs that the LE types are dominating your collection?
Be honest, you've got a lot of mechs and only a few LE types that are locked. Guess what, we all do. I think it's time you get over your OCD and just accept that they'll be there, a very small portion of your collection.
Or, like other have said, go and actually fix your problem rather than whining about it here. Send support a ticket.
#17
Posted 25 October 2014 - 09:58 AM
#18
Posted 26 October 2014 - 06:42 AM
Snaloe, on 24 October 2014 - 01:58 PM, said:
How can you sell ANYTHING by mistake ? You must click sell, then confirm you want to sell, it even tells you what you are about to sell.. and this is why they did this.. to stop people clicking sell, reading "You are about to sell bla bla bla are you sure you want to proceed" And clicking yes.. I assume you have done this yourself.
It used to be a lot easier.
It's now very easy to buy a mech for MC rather than CBills, as it defaults to MC even if you can afford both. Fortunately PGI is pretty good about undoing things like that, but I always double check before I buy anything in game.
#19
Posted 26 October 2014 - 03:03 PM
Snaloe, on 24 October 2014 - 01:58 PM, said:
How can you sell ANYTHING by mistake ?
After unlocking the chassis master level, I sold my C1 Catapult to get the c-bills I needed for Artemis upgrade and 6 Artemis SRM4s on my A1 Splatapult, as well as DHS upgrade for my K2. After completing the sale I found my C1 still sitting in its mechbay. However, my A1 was missing.
#20
Posted 26 October 2014 - 04:55 PM
Centurion is either a semi-fast SRM brawler, XL-fast LRM platform with (maybe) an AC-5, or a sluggish, assault-escort face-melter. And if you're REALLY into gauss rifles, having a 50 ton mech with a gauss and some SSRM2s for anti-light defense is possible, too.
The Atlas is actually more limited, in my view...the only build I can get the tonnage & crit slots to work right (and still have the variety of ranges necessary to succeed in the walking building that is the Atlas), is 4ML, AC/10, 1xLRm10 & 3xLRM5s (endo & DHS & 325 STD engine, with AMS for missile defense).
But, with 4 missile slots, I suppose it has the potential to be an extremely powerful AC/20 & quad SRM6 combo too. One that I've thought about is AC/20, 2xERLL, 2xMPL, and 4xSSRM2s (and still keeps the AMS!).
The mechs were free, they came with their own free mechbays, so you aren't losing anything by having them around. If you get used to how to best make use of both of them, they'll pay for their own weight anyway with that C-bill bonus.
Edited by Telmasa, 26 October 2014 - 05:17 PM.
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