Deathlike, on 25 October 2014 - 11:49 PM, said:
Does that mean the Quickdraw will not be Quicklegged because of JJs and arty/airstrikes anymore?
Give it a leg damage reduction buff. I prefer that kind of change rather than a straight flat +hitpoint increase, because that way it still punishes people for stripping away leg armor, while rewarding those who put full armor. If every point of armor on a Quickdraw's legs is worth 1.333 hitpoints because of a 25% damage reduction, it becomes well worth it to fully armor that leg. Put 56 armor on it, and it's the equivalent of 74.666 armor. Skimp on it and put only 20 armor, and it's like you have only 26.666 armor.
Getting rid of the "stun lock" and 40kph hard limit would mean that while you still shamble along at 50% throttle, you at least have some chance of being able to rotate yourself out and try to roll away from an onrushing enemy push, instead of it being nearly 0% chance because you can't ever move.
Maybe then the decision on whether to leg or core depends on how far out of position the target is. If you think the target is so far out of cover that legging him down to 50% speed will enable you to catch him and secure the kill before he makes it into cover, then legging is the better choice. If the target is gonna make it back into cover even if you were to leg him, then maybe it makes more sense to try to blow off a shoulder. I dunno.
I want the game enriched with more viable choices depending on the situation.