Dcms High Command Planning Session
#21
Posted 01 November 2014 - 04:15 PM
#22
Posted 01 November 2014 - 04:27 PM
Then again, maybe that is not irony but simply them showing their true colors.
As for CW, I'd hope that the developer does not aim for a galactic "free for all" where everyone fights everyone (though it could be partially justified by setting up a plot about renegades or misdirection) and focuses on IS vs Clans, or alternatively at least groups the factions into their respective alliances. As little sense as it would make for Rasalhague and Kurita fighting, it'd be even sillier when we have Davion vs Steiner, considering they are belonging to the same union.
Perhaps you could have the two superfactions of the Federated Commonwealth versus the Kapteyn Accord? Ideally, this should make for a fairly balanced player population, too.
We'll just have to wait and see.
#23
Posted 01 November 2014 - 07:06 PM
They may not go with that and might stick more to lore based foes. If you just fight everyone you have a border with, which is kinda how it sounds (but doesn't mean that how it is) Steiner will be facing: Us, Liao, Marik and Davion. While Liao would only face Marik and Stiener (unless they conquered there way into another border).
#24
Posted 01 November 2014 - 07:27 PM
Also, in a perfect world Group vote with Representation Numbers sounds great and perfect. But, Community Warfare will have planets open for attacks during peak hours Everyday. It's not an option to do a voting system with 100+ people who get on at different times. It will just have to be the Commanders who show up in the War Council.
This sounds extremely selfish, but it's realistic. You're not going to take 2+ hours to talk to your whole regiment on how you feel about said planet. The Decision making process will have to be accurate and fast. If it's going to be effective
#25
Posted 02 November 2014 - 09:35 AM
Timuroslav, on 01 November 2014 - 07:27 PM, said:
A forum might be a better way to Teamspeak simply because of time zone differences. It could be complicated (or impossible) for some players to regularly make it to meetings when they happen for what could be 0500 for them etc. The decision-making process itself would be slower, but ultimately you would have more units participate, and thus greater coordination.
Or perhaps there could be both? Forum discussions for a general strategy, and Teamspeak meetings for emergency action. Once the map goes live, we'll see immediately what fronts we have and what planets are at risk of enemy attack and vulnerable to raids from our own forces. The forum could then be used to agree on a general strategy, such as against which faction we focus our strikes, whether we should be more aggressive or defensive, or what kind of planets should be prioritised (depending on their lore status or industrial assets). And the TS meetings will then be about deciding immediate action, as per the previously agreed-upon priorities on the forums and in reaction to the ever-changing strategic situation on the map.
A question would be how to pass on this strategy to units below full company size or individual samurai, who may not have votes themselves but still wish to participate in the great strategy. One way to achieve this would be to publish the results of TS meetings in the form of "tactical orders" in a stickied House Kurita forum thread, where players with a proven allegiance to the faction may read them. Alternatively, they'll have to pick one of the greater units (preferably from their own timezone) as their "patron" and receive orders from them. The latter may engender more inter-unit cooperation as they might even end up dropping together, but at the same time it could evoke negative feelings of "being ordered around by another guild".
Timuroslav, on 01 November 2014 - 07:27 PM, said:
Edited by Kyone Akashi, 02 November 2014 - 09:36 AM.
#26
Posted 03 November 2014 - 03:32 AM
#27
Posted 04 November 2014 - 01:59 PM
When we know more, I am ready to joine a meeting.
#28
Posted 05 November 2014 - 07:06 AM
La Confrérie Black Dragons will respond to the call of the Dragon. Although we are a small unit, we'll try to help as much as we can.
#29
Posted 05 November 2014 - 01:05 PM
I would hold off on a meeting for the moment however. It is going to require a lot of coordination to make happen and would probably be more useful once we had more to talk about. That said, if everyone wants to start now, then the 9th's TS is always open.
#30
Posted 05 November 2014 - 04:21 PM
I'm having trouble as it is having active units or trying to get on their Teamspeak.
Send me a message MastaChang10 when you want meet. Thursdays are great for me.
SgtKinCaiD, on 05 November 2014 - 07:06 AM, said:
La Confrérie Black Dragons will respond to the call of the Dragon. Although we are a small unit, we'll try to help as much as we can.
SgtKinCaiD, The Arkab Legion Expeditionary Force appreciates your appeal. Maybe with Commander MasChang10's permission we can setup a meeting on the 9th Sword Server. Setup Server to Server Hyperlinks. Do a Combine Night etc.
Edited by Timuroslav, 05 November 2014 - 04:23 PM.
#31
Posted 06 November 2014 - 11:49 AM
#32
Posted 06 November 2014 - 02:00 PM
This also becomes a great recruiting tool for units (the way the house Teamspeak was in the past) by allowing players who have not joined a unit into a unit-neutral public Kurtia space where they can drop with various units and talk with the members and get to know where they fit best by dropping with multiple units and seeing how they work with them.
To this end I think the ts3server://housekurita.enjinvoice.com server (formerly 1st Ghost, but they merged with the Black foxes) was renamed specifically to be a unit neutral space where DCMS could come together from various units, I would suggest we use and promote it as such.
Second we need to get back to regularly scheduling and promoting cross unit events like the Saturday night fun drops, Dragon Drops, Dragon Roars and Misery Maneuvers again. As it gets players into the habit of getting together and forming groups at a particular 'peek time' to fight on behalf of the DCMS. It promotes unity and lets other players know where to find groups to join.
#33
Posted 06 November 2014 - 04:20 PM
As for the idea of a single teamspeak, it's great in theory. However, the issues that plagued the last hub server have the potential to come back and bite people in the ass (That's from my experience trying to rescue the original hub server as a neutral entity)
With regards to Dragon Drops/Dragon Roars, I have temporarily suspended planning them due to the sudden surge in weekend events/challenges and tournaments which keep being announced for me, late hours Thursday evening. Mostly because of my work shedule trying to plan for another night without help is particularly frustrating.
As for community planning for CW, right now we don't have enough details to plan for specific stuff for how/what and who gets what and where, some initial meetings between unit leaders would be a good idea yes, more so just to see who really is actually active or not.
#34
Posted 06 November 2014 - 06:04 PM
In the end I share our common goal to better the combine, but I think a measured, patient and coordinated approach is best here. Lets start laying the groundwork now and deal with the issues when PGI sets them in stone.
#35
Posted 06 November 2014 - 08:46 PM
ManaValkyrie, on 06 November 2014 - 04:20 PM, said:
As for the idea of a single teamspeak, it's great in theory. However, the issues that plagued the last hub server have the potential to come back and bite people in the ass (That's from my experience trying to rescue the original hub server as a neutral entity)
With regards to Dragon Drops/Dragon Roars, I have temporarily suspended planning them due to the sudden surge in weekend events/challenges and tournaments which keep being announced for me, late hours Thursday evening. Mostly because of my work shedule trying to plan for another night without help is particularly frustrating.
As for community planning for CW, right now we don't have enough details to plan for specific stuff for how/what and who gets what and where, some initial meetings between unit leaders would be a good idea yes, more so just to see who really is actually active or not.
ahh, sorry to hear that. That is a shame it was a rather useful tool until drama and a lot of the players who were using it drifting away from the game it sent it into disuse. It would be nice to have something like that back but I could see how re-purposing the old one could be problematic, and how people favoring logging onto their own Units TS might keep it from seeing much use.
I'd consider footing the bill for a neutral space myself if people thought it would actually be used, but unfortunately I wouldn't be able to afford a very large server, and my time for managing it would be somewhat sparse. If people thought it would actually get used I'd be willing to set something up though. If there is the interest for this I'd set it up so every DCMS unit would get their leader and one other officer with full Moderation powers and be allowed a limited number of unit specific channels they could set up. Anyone voted in as a pillar of the community, unit or no, would also be allowed moderation powers. The server would officially belong equally to both all House Kurtia Units and to no specific unit (even if I were to join a unit).
I know however it's always been difficult to get people to really use the website and clearly trying to have a general House teamspeak server has plenty of issues. (inter-unit Drama, interpersonal conflict, people favoring logging into their own units teamspeak instead, etc..) so if people think it's a bad idea or I don't see support for it I wont bother, but if there is a genuine demand for such a thing I'd be willing to do that for the DCMS community.
Edited by Kreisel, 06 November 2014 - 08:50 PM.
#36
Posted 07 November 2014 - 07:23 AM
#37
Posted 07 November 2014 - 05:24 PM
#38
Posted 07 November 2014 - 05:28 PM
#39
Posted 08 November 2014 - 11:00 AM
Timuroslav, on 05 November 2014 - 04:21 PM, said:
http://redgamingnetwork.enjin.com/
Still up and we still use their teamspeak, even though there has been some early discussions of them merging into the 3rd Benjamin Irregulars due to smaller size. Their contact person is Darth Buddha. The unit is for fans of the Shin Legion but after the canon crackdown, they changed their background accordingly and now relate more to the commoner uprisings of feudal Japan if you like that sort of thing where they believe in power for the people.
PS - Thursday is good for me. What time?
Edited by Arcainite, 08 November 2014 - 11:04 AM.
#40
Posted 08 November 2014 - 12:51 PM
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