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Assault Piloting 101


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#21 Senor Cataclysmo

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Posted 19 November 2014 - 04:37 AM

View Postloopala, on 18 November 2014 - 08:43 PM, said:

Learn the assault backward j turn. When a faster mech circles of death you, hit reverse and turn opposite of the circle. Ie most people circle to the right or clockwise. You backup and turn left. Causes the fast mech to run into your line of fire instead of trying to chase them with your line of fire.



Excellent. Ive actually seen a couple of people doing this in matches Ive played. I'll have to practice!

#22 purplewasabi

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Posted 20 November 2014 - 12:18 AM

View PostEclair Farron, on 17 November 2014 - 05:47 AM, said:


Well, firstof all stay within your team/group if it's possible. Don't act alone, just because you have lots of armor and firepower. If you run into the enemy by intention or by accident you got primed by the whole enemy very quick! Cause the enemy (if they are skilled) target the most dangerous thread at first!

Its true that assault mechs like the Atlases attracts a lot of attention. Often they are priority target number one (where are no DireWolves around). But once you get the handle down you can use this information to bait the enemy, launch counter attacks and run ambush plays. Leave that for later, first get the basics down and practice.. practice.. practice..

Edited by purplewasabi, 20 November 2014 - 12:39 AM.






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