MilesTeg1982, on 20 November 2014 - 02:10 PM, said:
its pretty simple - allowing people to use mapspecific builds is just a bad idea which was proposed several times and did not get any better. You want constructice critizm? Before you make any proposals or support them - spend some time thinking about the consequences and don't just jump on it.
You don't get the point at all! mapspecific builds would result in very low diversity. Since you mentioned alpine - think about how much fun this map would be with gauss/ppc-snipers only - and espeacially how much fun that would be for a newbie in a trialmech ,..
You can not deny that many people do complain about certain mechbuilds they consider having an unfair advantage and ask for MORE diversity (why do so many people ask for 3-3-3-3 MM for example?!). It does not matter wether that is justified or not, the fact remains people complain - which means they are fustrated about it)
Not knowing does at least give people a choice between a very specialized build which might turn out to be the wrong choice or using builds which work on most map.
Please tell me - in which way would allowing to use mapspecific builds increase diversity? Seriously I'm curious
Being allowed to adapt you builds to the map you drop into? That itself clarifies the word diversity. Yes, Alpine would most likely be used for Long range because its logical. But those same builds fail drastically on River City for example. And opposite.
Planning? Strategy? That all only support diversity of the gameplay. When you dont simply take "meta" builds because you'd get ***** hard and instead you take a long range weaponry.
Or switching a full sniping drop deck to more adapted one for other map types, sizes terrain.
Success of RL moderwarfare depends on planning and strategy as well. You dont invade a building with assault Rifles, but SMGs instead. You are not trying to destroy a US Navy Battle cruiser with a tank...
I'd probably be quiet if you already wasnt able to choose whatever you like in whatever map you are about to be dropped in, via private matches.
Private lobby supports this for Comp gameplay. What harm would it really be to implement this feature for Pug/Group queue, i still fail to see. Sorry
You pug a lot right?
"Meta" term btw, is being highly misinterpreted by noobs and those new to this game. Before PGI implemented new maps, and new types of map, there really was a meta, because most of the maps were small, crowded with obstacles, and they pretty much supported only one "meta" build or "meta" gamestyle.
At this moment i cant really think of a build that works on all maps. Speaking as Assault/HEavy/Medium pilot ofc. NO idea about the lIghts.
Im sorry but your question as to how does ability to change "mapspecific" builds provide increased diversity of gameplay, sounds pretty crazy to me.
Edited by MechB Kotare, 20 November 2014 - 03:49 PM.