Khobai, on 25 November 2014 - 09:26 PM, said:
Are LRMs overpowered? nope.
Do LRMs make the game less fun than it otherwise could be? absolutely.
The problem with LRMs is they simply arnt fun. Nobody likes getting pelted by them. Especially when youre standing behind a cliff that should block them, but then they clip right through it and hit you anyway.
So the changes that LRMs need are not so much for game balance but more to make them more challenging to use as well as make them less irritating and frustrating on the receiving end.
I personally feel indirect LRMs need to be nerfed and direct LRMs need to be buffed. Getting hit by indirect LRMs would no longer be as miserable of an experience. And LRM users would be encouraged more to get direct LoS on whatever theyre shooting at, increasing the skill required to use the weapon at peak effectiveness.
this... plus an addition towards those who bring up the old "ams and cover" argument... i take cover when ever i can...most of the time that works, sometimes not...
what really pisses me off is when you play smart all the time, have really good start, could become a good match... then out of a sudden you get rained down on for less than 5 seconds and you can kiss your mech good bye, because there are boats out there, somewhere behind 5 hills that, no matter how, get a lock on you, because... well you know... you have to move sometimes to PLAY the game... it´s not that LRMs in them selves are op, but the ridiculous ammount of them out of no where...
sure, if 4 or 5 ac-mechs corner you, you get the same effect, but those have to go face to face with you -meaning have to deal with the others in your team as well - and not just stand back and wait for an uav...
and i know what i´m talking about... i got an LRM Stalker, too... anyone who claims it needs anywhere close ammounts of skill as with other setups, simply lies... it IS an easy mode weapon that in the right hands becomes even more ugly...
Edited by Alex Warden, 25 November 2014 - 11:47 PM.