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What Are Some Good Golden Boy Builds?


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#1 Arkion29

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Posted 27 November 2014 - 06:25 AM

I have been looking at Golden Boy for some time now, and I plan to get him when the sale starts tomorrow.

I looked at the forums, but all the threads are outdated.

Are there any good brawler builds?

Or should I just go with the 5 LRM5 build?

Thank you for your help.

#2 Revorn

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Posted 27 November 2014 - 09:50 AM

iam fine with the 4 LRM5, Tag, 2 Medlaser, BAP, AMS Build. plenty of Missles and high XL.
The Quirks give a nice Steam of Missles with only 4 LRM5s.

For a Brawler build i would stay near the Orginal. 5 SRM4, 3 Medlaser or somthing like this.

Edited by Revorn, 27 November 2014 - 09:53 AM.


#3 Colonel Clunge

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Posted 28 November 2014 - 05:50 AM

View PostArkion29, on 27 November 2014 - 06:25 AM, said:

I have been looking at Golden Boy for some time now, and I plan to get him when the sale starts tomorrow.

I looked at the forums, but all the threads are outdated.

Are there any good brawler builds?

Or should I just go with the 5 LRM5 build?

Thank you for your help.

I've run with an 4xSRM4 + 2xLL and an XL290 and IMO that works great. Stick the 2 LLs in one arm and you can then peak round corners to pot shot at range and then when things get up close and personal the SRM 16 Alpha works great at blowing components up. You need Endo, DBL HH and FF armour though.

#4 Victor Morson

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Posted 28 November 2014 - 06:32 AM

http://youtu.be/uOoXwxqeVzg

Sadly the Golden Boy is the worst hero in the game. While the quirk system did a lot to save many trash variants.. the Golden Boy was not among them. Still having a restricted engine and poor turn rates, it inferior to the KTO-18 in every way. Even it's energy range bonus pales to the 18s, so the quirks maintained the status quo here.

How to drive a good Golden Boy

Start a petition to give this thing some actually useful quirks that gives it a reason to exist over the KTO-18, today!

PS: The 5 LRM5 is awful now. LRM5s got their ghost heat mechanics changed. Avoid. You can make an alright one running twin LRM15s and a TAG, but that's about it.

Edited by Victor Morson, 28 November 2014 - 06:33 AM.


#5 ExplodedZombie

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Posted 28 November 2014 - 04:43 PM

1 ERLL, 5 LRM5, 1 TAG, XL265, BAP, 3 DHS, all ammo.

Despite many naysayers, this thing rocks. You don't need to go that fast as a LRM boat. But the speed you do have, you can get around and put that ERLL to use when you have to, or when you see someone far away just begging for it.

#6 Uller Phrost

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Posted 30 January 2015 - 10:08 PM

the Fault in the Golden Boy is the Hit boxes chest makes a thunderbolt look slim for hits. I run 5 streak tag and some mL. w/360 Golden boy drops a lot from single alpha hits. one of the worst hit box mechs for the weight

#7 Inflatable Fish

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Posted 30 January 2015 - 10:11 PM

View PostUller Phrost, on 30 January 2015 - 10:08 PM, said:

the Fault in the Golden Boy is the Hit boxes chest makes a thunderbolt look slim for hits. I run 5 streak tag and some mL. w/360 Golden boy drops a lot from single alpha hits. one of the worst hit box mechs for the weight


your data is out of date. the Kintaro's hitboxes were fixed quite some time ago and it's no longer a death trap.

#8 Bigbacon

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Posted 04 February 2015 - 10:35 AM

4xLRM5, Narc, 3MLs





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