Mist Lynx Is Fail Mech
#61
Posted 01 May 2015 - 08:42 AM
Any other clan light should be played as though it's a support medium.
If you run off on your own you will die, so don't. Take heavier medium to long range weapons. Stay with the main advance and provide fire support. As a smaller mech, you'll be a lower priority target when wolves are nearby so you're relatively safe. If you get rushed by a light while on the flanks, just run back through your group.
#62
Posted 02 May 2015 - 07:48 AM
#63
Posted 03 May 2015 - 02:43 PM
Brizna, on 02 May 2015 - 07:48 AM, said:
Of course you play a Mist Lynx like a Mist Lynx, and even an Adder like an Adder. I can also define the word "cake" to someone that doesn't know what it means by saying "it means cake." But that helps no one.
The Mist Lynx is barely faster than the other two mechs and doesn't have the firepower or durability to even be close to IS lights.
So yeah, I still play it like a medium. Which is to say, use your mobility as your primary tool, but never be more than a quick sprint from the main group. You are not a scout, and you sure as hell are not a knife fighter like IS lights.
#64
Posted 03 May 2015 - 03:00 PM
What it lacks in horizontal velocity it makes up in vertical speed so anywhere you can get an advantage by jumping (multi height maps) lynx makes a decent scout and a terrific ambusher. It's not a meta mech, but it can do some stuff most other mechs can only dream of, specially in PUGs when communication is difficult, it is also very fun to jump from impossible to reach place to impossible to reach place while you fire lasers and annoy the **** out of the enemy mechs. Might not be the best mech but it is one of the funniest rides.
Edited by Brizna, 03 May 2015 - 03:01 PM.
#65
Posted 03 May 2015 - 03:12 PM
I wish more people didn't worry about a thing being 'competitive'. Unless you're in a group like SJR, the skill level of almost everyone in this game has a low enough baseline* that you can be effective in any half-decent build if you play smart. It's not like DOTA2 or Counter Strike where your slight lack of efficiency is going to get crushed by the hardcore. There's plenty of room to experiment with Mist Lynxes, Ice Ferrets, Centurions, and the like. All of which may be objectively less than competitive, but seem to get lumped in as "bad" rather than the more accurate "good, but overshadowed."
*I don't mean this as an insult, and include myself in the generalization. Just that MWO's player base is nowhere near as developed as more hardcore game audiences.
#66
Posted 07 May 2015 - 06:31 AM
I use a trollish build though with 2 ERLLs + ECM
#67
Posted 07 May 2015 - 04:25 PM
#68
Posted 09 May 2015 - 06:13 AM
, how do you fit 2 ERLLs and ECM? Do you strip all the armor?
#69
Posted 12 May 2015 - 10:53 AM
NRP, on 09 May 2015 - 06:13 AM, said:
, how do you fit 2 ERLLs and ECM? Do you strip all the armor?
pretty much...it holds up better than I ever expected. obviouosly though it can only be best used at long range and alone. some maps it is difficult to deal with because of the burn time and the map size.
works best on large maps with plenty of places to JJ to.
I can get you exact values if you really want it but something like this
http://mwo.smurfy-ne...f0dd760de898e2d
Edited by Bigbacon, 12 May 2015 - 10:58 AM.
#70
Posted 13 May 2015 - 02:38 PM
When i can i post with my clan based account named LuiESP for show u that in not lieing. Just now i dont hace computer and the cadete bonises not completes.
In sorry of ortography fault,muy tablet have corrector :S
Edited by TeteSP, 13 May 2015 - 02:40 PM.
#71
Posted 13 May 2015 - 02:44 PM
#72
Posted 29 May 2015 - 04:56 AM
#73
Posted 29 May 2015 - 05:11 AM
I also disagree that a Locust can easily destroy one, especially if the Lynx is armed with short-range weapons: ERMLs, SRMs or Streaks.
Besides, as people say, no one is forced to pilot it
#75
Posted 31 May 2015 - 03:19 AM
Brizna, on 02 May 2015 - 07:48 AM, said:
And with all the weapons in the arms or ONE arm if you ECM, max armor is 6.5 tons?
7 if you shave armor off the fragile mech?
so you're saying, play it like a weak frightened little girl who's afraid of shadows, spiders, wolfes, crows, heights etc??
Stick with real mechs, and IF you wander off, run screaming back to your family and hope they're attacked?
got it
kitfox/adder btw, good mechs had some premium I won, so bought three and almost done grinding them out...like the king crab, not sure I'll keep any of them
And THOSE could kick a$$
They do seem to be filled with Helium however
#76
Posted 30 June 2015 - 01:08 PM
#77
Posted 03 July 2015 - 02:29 PM
Its really no good for CW, but in pugs....it can be hilarious.
crazy high adrenaline game this was. The final 1V1 with a fairly fresh Banshee who had dropped four already was nerve racking- finished with under 2 minutes on the clock
#78
Posted 05 July 2015 - 04:26 AM
Repasy, on 07 May 2015 - 04:25 PM, said:
stock? no
this yes, MLX-B
#79
Posted 05 July 2015 - 04:38 AM
well, clans lack fast lights to finish crippled mechs
right now it's better done by a crow, lol, than by any clan light
soon when cheetah be released clans will have a decent mopping light
Edited by bad arcade kitty, 05 July 2015 - 04:38 AM.
#80
Posted 05 July 2015 - 04:47 AM
IS lights, firestarter, raven, spider are performing contrary tho what they should be.
Those are SCOUT or contra SCOUT Mechs.
Especialy the Firestarter should be an anti infantrie/ anti tank/ anti scout urban warfare mech.
Not an effin F1 racer with invulnerability distrotion lagshield hitboxes and firepower some mediums can't field.
Same thing goes with the other lights to a differing degree.
The notion a light mech could take on an assault should be hillarious nothing more.
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