Chemie, on 28 November 2014 - 08:07 AM, said:
A 35 ton mech with max engine of 250?? Really? Other 35 tonners get 295 or 300 max and you gimp the panther with 250 max?
Oh, and it only has 2 hardpoints in the one arm (ignoring the CT missiles which are only good for 2xSSRM)
So a light that goes 115 OR 127 kph max.
and no ECM
Pretend Panther 10-K
The 9R is marginally better with 4 energy hardpoints but why would you run a panther with 4 vs a Firestarter with 8??? How is Panther even close to being useful vs jenner, Firestarter (or ECM versions of spider and raven)?
GG close.
That's largely due to this game's design.
Had these things really gone from Battletech's fluff and lore design (rather than taking classic tabletop, giving 3x or greater the firing rate, 2x the armor and saying "this is MWO"), front loaded damage and pinpoint issues wouldn't be issues at all.
Speed wouldn't be necessary. And that's a good thing, because most Battlemechs going 64.8, 86, and 97 kph, while something going in excess of 127 is exceptionally rare and made out of paper.
The only reason you're having this discussion at all is due to poor design choices on the developer's behalf.
That said, the Panther isn't meant to be a fast battlemech. Its native speed is 64.8 kph. Its combat purpose is essentially to be a 35 ton Vindicator at a much cheaper price (that is to say, a sharp shooter). The SRMs are not dumb fired [in BT]. The PPC in BT is one of the most front loaded weapons to exist (where an AC/10 would be anywhere from 6 to 50 projectiles to get 10 damage). It would be a formidable force with good range.
Here, we can only hope it has a decent hitbox as MWO's 127 kph is essentially BT's 86 kph. There's also the quirks, which will probably make this thing lob PPCs in much the same way Call of Duties are churned out every year or two.
Another thing to consider is that with so few hardpoints, even if you go for the heaviest weapons you can imagine... you can still pull off those speeds with a standard engine.
Meanwhile the Firestarter usually requires an XL engine to use all those hardpoints effectively.
This means when he loses a shoulder, he dies. When you lose a shoulder in the Panther, you'll laugh and say "Joke's on you, ******! I have a standard engine!" Well looky there... a zombie light.
Edited by Koniving, 28 November 2014 - 01:26 PM.