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Is Cw A Huge Failure For Clanners?


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#1 Warrior Caste

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Posted 14 December 2014 - 10:57 PM

In the lore, clanners are supposed to make aggressive pushes to the interior of the Inner Sphere. And yet here we are, flipping a two or three planets by the Inner Sphere border. Hell, IS has even taken some planets away from clan territory already. Smoke Jag territory was cut in half, lol.

#2 Harrison Lee

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Posted 14 December 2014 - 11:11 PM

View PostWarrior Caste, on 14 December 2014 - 10:57 PM, said:

In the lore, clanners are supposed to make aggressive pushes to the interior of the Inner Sphere. And yet here we are, flipping a two or three planets by the Inner Sphere border. Hell, IS has even taken some planets away from clan territory already. Smoke Jag territory was cut in half, lol.


Well, in the lore, I'd assume you'd have hundreds of thousands of soldiers at your disposal for all manner of incursions. Give this one time to develop. Let the player-base expand and see the glories of clan warfare. Once we've got more folks on our side, it'll move faster.

#3 Lukoi Banacek

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Posted 14 December 2014 - 11:30 PM

CGB units took Thule from CSJ in the opening night.

Now that we have broken the bottle neck at Turtle Bay, we have a chance to fight IS a bit more cleanly.

Obviously I cannot speak for the 3.4% of the gaming population that is CSJ (per Karl Berg, PGI), but our galaxy has zero interest in fighting CGB for Thule or any other currently held CGB planet. We want to test ourselves against the myriad IS units out there defending Kurita space from us.

I do not see the Steel Jaguars wasting their time on Clan internecine wars. Now there is a Russian SJ that is obsessed with Thule at this point, but frankly, the CGB units can defend Thule from that one unit fairly easily I wager. I know of none of the NA CSJ units that are concerned with it anymore.

Thule is not closer to Terra.

#4 Mordin Ashe

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Posted 15 December 2014 - 03:54 AM

In the Lore gained planets were in dozens and it took several months. Right now we are getting unique planets within days. Doesn't seem like we are lacking that much behind. Also, our tech is much less OP than it is in lore.

#5 CoffiNail

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Posted 15 December 2014 - 04:12 AM

Two things.

In lore we take Thule. It is the system where Lethal Heritage introduces CGB.

Two. The invasion does not start until March, so we are either getting reset around then or pgi will not let us thrust to deep in to the IS until March.

I would say the fact that this is a beta and just starting, nothing is a failure.

Also most of the 'Clan' vs Clan is the mercenary units that picked CGB as their current faction.

#6 Lily from animove

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Posted 15 December 2014 - 04:18 AM

If any, clans are a fail to CW, because they in lore were racing for terra, whil now we battle too much vs each other.
Further the stage is beta, Wolf Jaguar and Ghost report some ceasfire planets of 11 attacker points being not correctly switching owner.

#7 Deadmeat313

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Posted 15 December 2014 - 04:28 AM

The Clan invasion took place over a period of about three years : 3050 - 3052. Some worlds fell in mere days, while other battles lasted weeks.

I don't think we are necessarily behind schedule, though I agree CSJ are going to struggle to keep up at our current population.


Nobody wants to play as the Space ******* faction?

#8 CarnageINC

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Posted 15 December 2014 - 05:16 AM

I put out and idea on the main CW thread that address OP concerns. I would like clanners to take a look at it.

http://mwomercs.com/...ample-included/

#9 Brody319

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Posted 15 December 2014 - 09:20 AM

Lets unnerf clan tech and we can be a bit more lore accurate.

#10 ztac

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Posted 15 December 2014 - 09:38 AM

Well if they follow lore to the letter there is going to be a ceasefire for a very long time in the future. Something to do with Comstar I believe.

#11 Joanna Conners

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Posted 15 December 2014 - 10:13 AM

There is no failure. This is a beta, there are trolls in our invasion, the Inner Sphere is more powerful and the Clan tech is weaker than in lore. People need to stop leaping to these extremes and just play and relax.

#12 Warrior Caste

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Posted 15 December 2014 - 11:57 AM

View PostJoanna Conners, on 15 December 2014 - 10:13 AM, said:

There is no failure. This is a beta, there are trolls in our invasion, the Inner Sphere is more powerful and the Clan tech is weaker than in lore.



1) Trolls will remain in the invasion.  In fact, trolls will troll harder when they see a reaction from people. (which we're seeing)
2) Inner Sphere will continue to have more players than Clans which makes invasion harder as IS grabs territory from clans    (part of the reason why Russ is asking more people to join smoke jaguar)
3)  Clan tech won't be buffed a ton due to balance.

All of these factors, which make a large-scale invasion impossible, are true and will continue to be true in the future.

Edited by Warrior Caste, 15 December 2014 - 12:00 PM.


#13 Joanna Conners

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Posted 15 December 2014 - 12:38 PM

View PostWarrior Caste, on 15 December 2014 - 11:57 AM, said:



1) Trolls will remain in the invasion. In fact, trolls will troll harder when they see a reaction from people. (which we're seeing)
2) Inner Sphere will continue to have more players than Clans which makes invasion harder as IS grabs territory from clans (part of the reason why Russ is asking more people to join smoke jaguar)
3) Clan tech won't be buffed a ton due to balance.

All of these factors, which make a large-scale invasion impossible, are true and will continue to be true in the future.


And I can totally accept that. That's why we need to focus on enjoying and winning under the current parameters and stop acting like Chicken Little. Or is it Jade Falcon Little?

#14 Kalendra RA

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Posted 15 December 2014 - 01:25 PM

View PostLukoi Banacek, on 14 December 2014 - 11:30 PM, said:

CGB units took Thule from CSJ in the opening night.


STS took Santander V on the second cycle; Thule started as Ghost Bear, and no CSJ planets have been available for Ghost Bear to attack since.

Oddly enough, it's a russian Wolf unit that's giving us problems on that flank too, attacking Elissa against the orders of the major Wolf units, who are at least purporting to honor the terms of the ceasefire they were offered.

#15 Warrior Caste

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Posted 15 December 2014 - 02:04 PM

View PostJoanna Conners, on 15 December 2014 - 12:38 PM, said:


And I can totally accept that. That's why we need to focus on enjoying and winning under the current parameters and stop acting like Chicken Little. Or is it Jade Falcon Little?



I can accept that as well. However, this does bring up the possibility that, barring a dramatic change in invasion mechanics, the map a few months from now will look roughly the same as it does now, with real large-scale invasion having occurred. The potential of the beautifully extensive map is wasted when we're just flipping the same planets over and over again with no real headway into the Inner Sphere.

#16 Asatur

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Posted 15 December 2014 - 03:05 PM

View PostSirPseudonymous, on 15 December 2014 - 01:25 PM, said:

Oddly enough, it's a russian Wolf unit that's giving us problems on that flank too, attacking Elissa against the orders of the major Wolf units, who are at least purporting to honor the terms of the ceasefire they were offered.
Your mistake is about russian wolves as one of the minor Clan Wolf unit. We are one of the major Wolves and one of the strongest, we don't obey orders from another, we create our orders and only all clan council can convince us. If you need problems - you get them, or you can soothe your "mercenaries" and we'll continue live in peace.
Moreover, we haven't seen any orders from other Wolves. But I can see lots of "words" from CGB like this http://mwomercs.com/...ot-fight-clans/

Edited by Asatur, 15 December 2014 - 03:12 PM.


#17 Wolf Ender

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Posted 15 December 2014 - 03:47 PM

I would encourage you to keep these three things in mind.

1 - "in the lore" the clans were attacking multiple planets at once and most of those planets had few, if any defenders and they were all caught by surprise. The clans also out-bid and fought each other for the right to be first off the dropships, so the weak and desperate inner sphere defenders were fighting the most eager, skilled and confident clan pilots. The few instances like Twycross and Turtle Bay were just flukes in an otherwise extremely successful blitzkreig that caught the IS off guard.

2 - CW is set up in such a way that makes that impossible, at least not with the rapidity that happened in the lore. PGI is only allowing you guys to attack 1 or 2 planets on the borders of your enemies, and not only that, they're allowing pilots from all over the inner sphere to come and oppose you. Pilots can instantly drop against you even though their home territory is so far away it would take months to jump, recharge, jump again to get there in time to defend. If they were trying to make it like the lore they would have only the most skilled clan pilots fighting against relative noobs with old stock mech configs.

3 - Who gives a rats arse about what the lore says anyways? There is no reason to expect or even desire for CW to unfold the way the lore did nor on the same time frame. Isn't that the whole point of why everyone was waiting for CW? Don't the clans wish to take Terra this time and become IlClan or do you only wish to stop at Tukayyid because that's what the lore says happened? CW is about letting the fans CREATE a new story for themselves, not just follow the one FASA made up years ago.

Edited by Wolf Ender, 15 December 2014 - 03:47 PM.


#18 Brody319

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Posted 15 December 2014 - 03:51 PM

View PostWolf Ender, on 15 December 2014 - 03:47 PM, said:

I would encourage you to keep these three things in mind.

1 - "in the lore" the clans were attacking multiple planets at once and most of those planets had few, if any defenders and they were all caught by surprise. The clans also out-bid and fought each other for the right to be first off the dropships, so the weak and desperate inner sphere defenders were fighting the most eager, skilled and confident clan pilots. The few instances like Twycross and Turtle Bay were just flukes in an otherwise extremely successful blitzkreig that caught the IS off guard.

2 - CW is set up in such a way that makes that impossible, at least not with the rapidity that happened in the lore. PGI is only allowing you guys to attack 1 or 2 planets on the borders of your enemies, and not only that, they're allowing pilots from all over the inner sphere to come and oppose you. Pilots can instantly drop against you even though their home territory is so far away it would take months to jump, recharge, jump again to get there in time to defend. If they were trying to make it like the lore they would have only the most skilled clan pilots fighting against relative noobs with old stock mech configs.

3 - Who gives a rats arse about what the lore says anyways? There is no reason to expect or even desire for CW to unfold the way the lore did nor on the same time frame. Isn't that the whole point of why everyone was waiting for CW? Don't the clans wish to take Terra this time and become IlClan or do you only wish to stop at Tukayyid because that's what the lore says happened? CW is about letting the fans CREATE a new story for themselves, not just follow the one FASA made up years ago.



Lots of people want the lore because nostalgia.
I just want to step on people and laugh evilly while I do it..

#19 ShadowWolf Kell

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Posted 15 December 2014 - 04:26 PM

View PostWolf Ender, on 15 December 2014 - 03:47 PM, said:

3 - Who gives a rats arse about what the lore says anyways? There is no reason to expect or even desire for CW to unfold the way the lore did nor on the same time frame. Isn't that the whole point of why everyone was waiting for CW? Don't the clans wish to take Terra this time and become IlClan or do you only wish to stop at Tukayyid because that's what the lore says happened? CW is about letting the fans CREATE a new story for themselves, not just follow the one FASA made up years ago.


I'm under the impression that many are rather inexperienced when it comes to what a giant sandbox wargame is like or that often "lore" and "history" have to take a backseat to gameplay and fun. They want to be involved with a static story that they've read about, but have never actually experienced forging their own in a similar setting. Give it time.

For some, a lightbulb will go off above their heads and they'll fully embrace CW in all it's glory. For the remainder, they'll filter back to the solo queues with tears in their eyes.

#20 Warrior Caste

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Posted 15 December 2014 - 05:17 PM

View PostWolf Ender, on 15 December 2014 - 03:47 PM, said:

I would encourage you to keep these three things in mind.

1 - "in the lore" the clans were attacking multiple planets at once and most of those planets had few, if any defenders and they were all caught by surprise. The clans also out-bid and fought each other for the right to be first off the dropships, so the weak and desperate inner sphere defenders were fighting the most eager, skilled and confident clan pilots. The few instances like Twycross and Turtle Bay were just flukes in an otherwise extremely successful blitzkreig that caught the IS off guard.

2 - CW is set up in such a way that makes that impossible, at least not with the rapidity that happened in the lore. PGI is only allowing you guys to attack 1 or 2 planets on the borders of your enemies, and not only that, they're allowing pilots from all over the inner sphere to come and oppose you. Pilots can instantly drop against you even though their home territory is so far away it would take months to jump, recharge, jump again to get there in time to defend. If they were trying to make it like the lore they would have only the most skilled clan pilots fighting against relative noobs with old stock mech configs.

3 - Who gives a rats arse about what the lore says anyways? There is no reason to expect or even desire for CW to unfold the way the lore did nor on the same time frame. Isn't that the whole point of why everyone was waiting for CW? Don't the clans wish to take Terra this time and become IlClan or do you only wish to stop at Tukayyid because that's what the lore says happened? CW is about letting the fans CREATE a new story for themselves, not just follow the one FASA made up years ago.



You're not CREATING ANY story by flipping a few planets on a relatively static map, that's constrained by the current game mechanics.

Day 1: Clans take planet X
Day 2: Clans hold planet X
Day 3: IS takes planet X
Day 4: Clans take back planet X
Day 5: Clans hold planet X

That's not an enthralling story.

Edited by Warrior Caste, 15 December 2014 - 05:23 PM.






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