If I'm looking at ammo on left arm, then select right arm, there's a good chance I still care about ammo!
This is pretty basic UI protocol (the alternative is to remember the state for each component independently, but that doesn't seem appropriate here).
Just a suggestion.
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Remembering State In Mechlab
Started by F4T 4L, Dec 19 2014 11:30 AM
2 replies to this topic
#1
Posted 19 December 2014 - 11:30 AM
#2
Posted 20 December 2014 - 03:44 AM
it is being remembered per component, but also if you unequip something from a category (like ammo), it automatically switches to that category of equipment, it is pretty nice
#3
Posted 20 December 2014 - 06:50 AM
happy mech, on 20 December 2014 - 03:44 AM, said:
it is being remembered per component, but also if you unequip something from a category (like ammo), it automatically switches to that category of equipment, it is pretty nice
Yes, you're right.The UI does remember the menu state for each menu component.
Personally I don't think that's ideal in this application, though. In fact it's annoying, imho.
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