Why Do You Test Fire Weapons?
#1
Posted 21 December 2014 - 02:24 AM
Why?
#2
Posted 21 December 2014 - 02:28 AM
#3
Posted 21 December 2014 - 02:49 AM
Switching back into MWO from another application - people sometimes surf the web or use other apps while waiting for matches, and when coming back into MWO clicking on the MWO app to get back to the game will fire weapon group one.
Also, similar to the above - it's sometimes done to get someones attention who is standing at spawn and may not realize the match has started. weapon sounds are hoped to get their attention and get them back in game.
#4
Posted 21 December 2014 - 03:02 AM
Edited by Vlad Striker, 21 December 2014 - 03:02 AM.
#5
Posted 21 December 2014 - 03:46 AM
#6
Posted 21 December 2014 - 04:19 AM
#7
Posted 21 December 2014 - 04:20 AM
If I change up mechs, I test my heat since I have a lot of mechs and cannot remember every one of their heat scales.
Just make sure you are not pointing your weapons at a team mate when you test your weapons, we do not like being shot in the rear torso.
Edited by Reverend Poison, 21 December 2014 - 04:22 AM.
#8
Posted 21 December 2014 - 04:25 AM
#9
Posted 21 December 2014 - 04:42 AM
#10
Posted 21 December 2014 - 05:54 AM
If you made any weapon changes (or just fire group changes) you may need to test-fire ,not to mention if you added a new heat-related mech skill, your chassis got new heat quirks, or you're dropping on a map with unusual heat and your mech/weapon groups may need some different fire discipline.
#11
Posted 21 December 2014 - 05:56 AM
I don't believe PGI fixed it, but there was a known issue with the testing grounds that mech efficiencies weren't working in the testing grounds, so to get a true sense of heat dissipation, you had to test fire in a drop.
Edited by mailin, 21 December 2014 - 05:57 AM.
#12
Posted 21 December 2014 - 06:09 AM
#13
Posted 21 December 2014 - 06:10 AM
#14
Posted 21 December 2014 - 08:07 AM
#15
Posted 21 December 2014 - 08:23 AM
#16
Posted 21 December 2014 - 08:29 AM
#17
Posted 21 December 2014 - 08:45 AM
#18
Posted 21 December 2014 - 09:06 AM
BrandonKF, on 21 December 2014 - 02:24 AM, said:
Why?
Heat checks (especially since quirks have made things 'different' from the stat sheets), making sure weapons are manageable. Gauging whether or not a certain weapon combination can be done and how far the heat can be stressed without causing a shutdown.
Sometimes just for the satisfaction of shooting something and imagining it blowing up (like the gas station in Crimson Strait or the cars on various city maps).
#19
Posted 22 December 2014 - 01:58 AM
#20
Posted 22 December 2014 - 02:05 AM
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