Sorry if I'm missing an infodump thread on this somewhere, but I've gotten to the "middling" stage of skill in MWO where I'm savvy enough to not make completely stupid decisions all the time, but I don't have all of the skill or 'Mechs that I need to really make an impact in regular solo-queue pub matches. In fact, it's become rather frustrating to me, since most players don't seem to pay attention at all. I can't tell you how many times I've been walking no more than 50m behind my lance in formation and a super-fast 'Mech like a Pirate's Bane Raven will come up behind me and harass me to death after I've been damaged in another firefight, evading all of my attacks, and none of my lancemates turn to help even though I've got the damn thing targeted. I end up helpless because I'm in a heavy 'Mech that can't land enough good shots, due to the slow torso twist and turn speed.
Another example from today -- I played an Assault match in Viridian Bog where we advanced along the eastern side of the map, and the enemy team advanced along the western side, passed by us, and then hit us in the side. We lost five 'Mechs, and they still had eleven, but they had made a rather severe mistake because their entire team was now to our side or back, leaving their base undefended. I frantically said in team chat, "let's cap, the path is clear to their base." If we could funnel them into attacking us while we held the cap point, maybe we could stand a chance. It would be a gamble, but it's not like you have a lot of options when the enemy team outnumbers you two to one. Hopefully, their bloodthirstiness would get the better of them. Instead, the entire team followed one guy who decided to turn and fight on the enemy team behind us like lemmings. The lack of tactical acumen and situational awareness is getting really frustrating -- which I am also not surprised by, since I've read before that pubs can be frustrating. It's even worse for me because I tend to learn things quickly.
TL;DR: Could someone suggest any decent units willing to pick up a learning, but not completely inexperienced player? I don't know anything about the community in MWO; I played some when the game had only recently come into closed beta, but the lack of content at that time turned me off, and I've only recently gotten back into it. I'm willing to play only Community Warfare if that's what it takes -- in that case, my preferred allegiance is House Steiner, if anyone can suggest any Steiner units willing to take in intermediate pilots (my completely arbitrary and pointless contract with Marik will end shortly).
Edited by Sergey Zhukov, 26 December 2014 - 02:11 PM.