Clan Enhanced Imaging.
#1
Posted 05 January 2015 - 02:42 PM
The Enhanced Imaging.
Basicly, it's a system reducing the amount of detail, making it easier to see stuff on the battlefiels. It may be not correct on the official description. But so far it has done this.
My idea would be to bring that vision mode has a module you can equip on your mech after unlocking it. Clans Mech only at first.
Then once the technology is officialy spread, allow it for the Inner Sphere mech.
Just an Idea I think could bring more immersion.
What do you think?
#2
Posted 05 January 2015 - 03:01 PM
I do not think it would have to be useful, let alone optimal for some people to equip a module like this. Although my vote was to make it available for the Clan Mechs, I do not see a huge issue with implementing it for the IS. I was simply approaching some very thin attempt at lore on that front.
Whether it was the video games or the cheesy cartoon, the fact is I think it would be worth it, if only for the terrible quotes and laughs.
Any tactical benefit (Heat vision I believe would be a good benchmark) would be icing on the cake by that point.
#3
Posted 05 January 2015 - 03:08 PM
#4
Posted 05 January 2015 - 03:13 PM
Ninthshadow, on 05 January 2015 - 03:01 PM, said:
I do not think it would have to be useful, let alone optimal for some people to equip a module like this. Although my vote was to make it available for the Clan Mechs, I do not see a huge issue with implementing it for the IS. I was simply approaching some very thin attempt at lore on that front.
Whether it was the video games or the cheesy cartoon, the fact is I think it would be worth it, if only for the terrible quotes and laughs.
Any tactical benefit (Heat vision I believe would be a good benchmark) would be icing on the cake by that point.
How dare you call that a cheesy carton?!
That anime is canon and is described has a "Poor Holovid"!
Yeah, if the Clans have it first, it will follow the lore. But I won't be against the IS having it too right at the start, since the invasion started...
#5
Posted 05 January 2015 - 03:22 PM
KuroNyra, on 05 January 2015 - 03:13 PM, said:
You say that like it's a bad thing!
I think it was my very first exposure to Mechwarrior, actually...
What really matters here, is I'd love to get Enhanced Imaging, A module is dang near perfect way to put it in.
#6
Posted 05 January 2015 - 04:04 PM
#7
Posted 05 January 2015 - 04:17 PM
KuroNyra, on 05 January 2015 - 02:42 PM, said:
The Enhanced Imaging.
Basicly, it's a system reducing the amount of detail, making it easier to see stuff on the battlefiels. It may be not correct on the official description. But so far it has done this.
My idea would be to bring that vision mode has a module you can equip on your mech after unlocking it. Clans Mech only at first.
Then once the technology is officialy spread, allow it for the Inner Sphere mech.
Just an Idea I think could bring more immersion.
What do you think?
What would it be good for?
#8
Posted 05 January 2015 - 04:18 PM
#9
Posted 05 January 2015 - 04:18 PM
Edited by TheSilkenPimp, 05 January 2015 - 04:19 PM.
#10
Posted 05 January 2015 - 04:20 PM
MechB Kotare, on 05 January 2015 - 04:17 PM, said:
What would it be good for?
Contrast, seeing hitboxes at a glance, seeing enemy damage at a glance, causing enemies to 'pop' agaisnt the background, contrast.
In MW2 you were gimping yourself if you weren't using EI the entire time.
#11
Posted 05 January 2015 - 04:22 PM
#12
Posted 05 January 2015 - 04:24 PM
Quote
Right...
What would thermal vision be good for?
Edited by MechB Kotare, 05 January 2015 - 04:25 PM.
#13
Posted 05 January 2015 - 04:31 PM
#14
Posted 05 January 2015 - 10:03 PM
MechB Kotare, on 05 January 2015 - 04:17 PM, said:
What would it be good for?
MechB Kotare, on 05 January 2015 - 04:24 PM, said:
Right...
What would thermal vision be good for?
Thermal Vision allow to see thermal place, (at the moment showed in green.) And can give a better representation of where at the hit, not necessarly on the mech itself, but also on the ground.
The E.I. would allow to directly see the status of the guy you are targeting on your main screen and not on the little status in the upper left corner. (Would still need time to "calculate" it and show it.)
What would it be good for? Have a better tactical visual of the battlefield and the ennemy mech you are facing. But not has good to see all the thermal source and the steam of heat created by battlemechs.
#15
Posted 05 January 2015 - 10:46 PM
This reduced MW2 from a decent looking simulator to a wireframe alpha of a game...
Cool clan tech, but the MW2 implementation stripped the game of its aesthetics and challange.
Back a year ago when people were calling MWO Bluewarrior online was not nearly as fun as it is now.
Now there is a good balance between normal optics, thermals and light amplification.
Each vision mode is optimal for different situations.
Enhanced imaging would be best for ALL situations hence just dumbing down the game while also making it look worse.
Also for balance sake... the IS are having a hard enough time as it is.
Cool gimmick, but avoid it at all costs in MW:O.
#16
Posted 06 January 2015 - 02:31 AM
#17
Posted 07 January 2015 - 07:56 PM
#18
Posted 07 January 2015 - 08:08 PM
Edited by Taelon Zero, 07 January 2015 - 08:09 PM.
#19
Posted 08 January 2015 - 05:16 AM
MechB Kotare, on 05 January 2015 - 04:17 PM, said:
What would it be good for?
No smoke irritation, snow or anythign like that
No effect of camo with the background
Anything that is basically no relevant and just shiny nonsense will b e erased by that mode, focusing you more on the real imporant things.
#20
Posted 23 April 2015 - 06:28 AM
It would be one more step in the easy/arcade direction, and away from the sim I was sold.
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users